Discrete Models for Fracture and Plasticity
Yotam Gingold presented our poster at the Symposium on Computer Animation 2004 in Grenoble, France. (Web, 1.4 Mb, print, 3.6 Mb)
Technical Report
A longer description of the techniques (1.8 Mb).
Animations
Many of these animations show a "fast, slow, slower" sequence: the same animation repeated at a normal speed, then a medium speed, and then a slow speed.
- A brittle material: Smashing lightbulbs (Sorenson 3 QuickTime, 11 Mb)
- A plastic material: Metal tube getting dented (Sorenson 3 QuickTime, 2.4 Mb)
- Tearing various materials: Ball through sheets (Sorenson 3 QuickTime, 14 Mb)
- Our bending strain is continuous: Continuous bending strain (Sorenson 3 QuickTime, 5.4 Mb)
To play the following older videos, you might need to download them to your computer first. Try right-click, ctrl-click, or command-click on the link.
- An egg falling on diving boards of various materials: Flexible board of different materials (MPEG4 QuickTime, 0.7 Mb)
- An egg falling through a brittle bowl, with mirror underneath: Egg falling through bowl (MPEG4 QuickTime, 0.7 Mb)
