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Christoph Bregler Associate Professor of Computer Science VLG Group, Courant Institute,
NYU |
NEWS: Check out our new experiments on GreenDot.
Research Interests:
Chris Bregler's primary research interests are in the areas of Motion Capture, Animation, Computer Vision, Graphics, Statistical Learning, Gaming, and applications in the bio/medical field, HCI, and AI. Currently, he focuses on human movement research, including projects in human face, speech, and full-body motion analysis and animation, movement style, expressions and body language, and large scale audience interaction games. Most of these projects are interdisciplinary collaborations with other (computer) scientists, engineers, dancers, animators, bio/medical experts, game designers, and producers.
Hey- I can also animate without computers. Check out this.
" [...good producers]
also need to be excellent plate-spinners, fire-eaters, and circus ring-masters,
with an inherent ability to herd cats." "The only way to get rid of temptation
is to yield to it."
David Sproxton, Producer
Oscar Wilde