[Person image] Christoph Bregler

NEWS: I moved to Facebook/Oculus in Mountain View, CA (click here)
(Parts of Manhattan Mocap have been aquired by Facebook/Oculus, and Manhattan Mocap's research subsidiary Grit Research Inc. has been spun off with Hao Li as the new CEO. )

Email: bregler@graphics.stanford.edu
Email: chris.bregler@oculus.com

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Publications | Press / Other Media | NYU Movement Lab | CV


Chris Bregler just joined Facebook/Oculus in December 2014 to direct a new team on computer vision research and to help building new offices and a lab for Oculus Research in the SF Bay Area. He was a Professor of Computer Science at NYU's Courant Institute, director of the NYU Movement Lab, and C.E.O. of ManhattanMocap and Grit Inc. He received his M.S. and Ph.D. in Computer Science from U.C. Berkeley and his Diplom from Karlsruhe University. Prior to NYU he was on the faculty at Stanford University and worked for several companies including Hewlett Packard, Interval, Disney Feature Animation, and LucasFilm's ILM. His motion capture research and commercial projects in science and entertainment have resulted in numerous publications, patents, and awards from the National Science Foundation, Sloan Foundation, Packard Foundation, Electronic Arts, Microsoft, Google, U.S. Navy, U.S. Airforce, and other sources. He has been named Stanford Joyce Faculty Fellow, Terman Fellow, and Sloan Research Fellow. He received the Olympus Prize for achievements in computer vision and pattern recognition and was awarded the IEEE Longuet-Higgins Prize for "Fundamental Contributions in Computer Vision that have withstood the test of time". Some of his non-academic achievements include being the executive producer of Squidball.net, which required building the world's largest real-time motion capture volume, and a massive multi-player motion game holding several world records in The Motion Capture Society. He was the chair for the SIGGRAPH Electronic Theater and Animation Festival. He has been active in the Visual Effects industry, for example, as the lead developer of ILM's Multitrack system that has been used in many feature film productions, including Noah, TMNT, Captain America, Star Trek, The Lone Ranger, Pacific Rim, G.I. Joe, The Avengers, Battleship, Avatar, and other movies. His work has also been featured in mainstream media such as the New York Times, Los Angeles Times, Scientific American, National Geographic, WIRED, Business Week, Variety, Hollywood Reporter, ABC, CBS, NBC, CNN, Discovery/Science Channel, and many other outlets.

Hey- I can also animate without computers. Check out this.

" [...good producers] also need to be excellent plate-spinners, fire-eaters, and circus ring-masters, with an inherent ability to herd cats."
David Sproxton, Producer

"The only way to get rid of temptation is to yield to it."
Oscar Wilde

"The music business is a cruel and shallow money trench, a long plastic hallway where thieves and pimps run free, and good men die like dogs. There's also a negative side."
Hunter S. Thompson

"Oh, I was not made for heaven. No, I don't want to go to heaven. Hell is much better. Think of all the interesting people you're going to meet down there!"
Freddie Mercury