daniel c howe
Media Research Lab

New York University
719 broadway, 12th fl
new york, ny,
10003

 

 
 
RiTa: Creativity Support for Computational Literature
Howe, D. C. Proceedings of the 7th ACM Conference on Creativity and Cognition, (Berkeley, California, USA, October 26 - 30, 2009). C&C '09. ACM, New York, NY, 205-210. 2009. DOI= http://doi.acm.org/10.1145/1640233.1640265

The Aesthetics of Generative Literature: Lessons from an Electronic Writing Workshop
Howe, D. C. and Soderman, A.B. Hyperrhiz: New Media Cultures, Vol. 6, 2009.

Supporting Creativity in Generative Literature: Tools and Pedagogy
D. C. Howe. In the Computational Creativity Support Workshop, CHI 2009, 4 April, 2009, Boston, MA. (forthcoming).

TrackMeNot: Resisting Surveillance in Web Search.
D. Howe, and H. Nissenbaum. In On the Identity Trail: Privacy, Anonymity and Identity in a Networked Society, Ian Kerr, Carole Lucock and Valerie Steeves (editors). Oxford: Oxford University Press (2008).

Embodying Values in Design: Theory and Practice
M. Flanagan, D. Howe, and H. Nissenbaum. In Information Technology and Moral Philosophy. Jeroen van den Hoven and John Weckert (eds.) Cambridge: Cambridge University Press, 2008.
 
Informed Consent in the Mozilla Browser: Implementing Value-Sensitive Design.
B. Friedman, D.C. Howe, and E.W. Felten. In Internet Security: Hacking, CounterHacking, and Society, K.E. Himma (editor). Mass: Jones and Bartlett Publishers, 2006.

Design Method Outline for Activist Gaming.
M. Flanagan, D. Howe, and H. Nissenbaum. In Worlds in Play, S. de Castell and J. Jensen (eds). Peter Lang, 2006.

Open.Ended - New Media Poetry and Poetics
A. Karpinska, D. C. Howe. Special Issue, Leonardo Electronic Almanac. Vol 14, No. 5 - 6, 2006. Retrieved Jan 25, 2007 from http://leoalmanac.org/gallery/newmediap/open.htm
 
Values at Play: Design Tradeoffs in Socially-Oriented Game Design
M. Flanagan, D. Howe, and H. Nissenbaum. Proceedings of the CHI 2005 Conference on Human Factors in Computing Systems. CHI 2005, 2-7 April, Portland, Oregon.
New York: ACM Press.
 
New Design Methods for Activist Gaming
M. Flanagan, D. Howe, and H. Nissenbaum. In Proceedings of DiGRA 2005, 16-20 June, Vancouver, BC, Canada.
 
Phantom Access Agent: a Client-Side Approach to Personal Information Control
Xaojian Zhao, Daniel C. Howe, David Mazières, Helen Nissenbaum
New York University. (Unpublished Manuscript/Software, 2004).  [pdf]

Informed Consent in the Mozilla Browser: Implementing Value-Sensitive Design.
B. Friedman, D.C. Howe, and E.W. Felten. Proceedings of 35th Annual Hawaii International Conference on System Sciences, January 2002. (Awarded Best Paper of Organizational Systems track).

Users' Conceptions of Risks and Harms on the Web: A Comparative study.
Friedman, B., Nissenbaum, H., Hurley, D., Howe, D. C., and Felten, E. Extended Abstracts of the Conf. on Human Factors in Computing Systems, CHI 2002 (pp. 614-615). New York: ACM Press.

Users' Conceptions of Web Security: A Comparative Study.
Friedman, B., Hurley, D., Howe, D. C., Felten, E., and Nissenbaum, H. Extended Abstracts of the Conf. on Human Factors in Computing Systems, CHI 2002 (pp. 746-747). New York: ACM Press.

Trust Online. B. Friedman, P.H. Khan, Jr., D.C. Howe, Communications of the ACM, v.43 n.12, p.34-40, Dec. 2000. New York: Association for Computing Machinery.  


©canazon2008
daniel @ mrl.nyu.edu