Deadlines

October 10A detailed description of the proposed project.

November 11Progress report.

Finals weekProjects due.

- Geometry
- Spline curves and surfaces
- Subdivision curves and surfaces
- Multiresolution representations of surfaces.
- Mesh simplification.
- Mesh reparameterization.

- Machine learning for Computer Graphics
- Texture synthesis. Image and animation texture.
- Basic probability and statistics. Bayes' rule, Gaussian densities, PCA. Application to facial modeling.
- Gaussian mixture models. Expectation-Maximization.
- Hidden Markov Models for animation.
- Function approximation. Radial basis functions, neural networks.

Denis Zorin