6pm - 8:20pm
12th Fl, Rm 1210
elif at mrl dot nyu dot edu
Office Hours : By Appointment
- [7/24/07] Lecture 11 posted.
- [7/20/07] Deadline for Hw6 changed again to Sunday 7/22/07 11:59pm
- [7/18/07] Updated lec 10 notes with where we left off.
- [7/18/07] Deadline for Hw 6 is extended to Friday 7/20/07 11:59pm!!
- [7/18/07] Lecture 10 and hw7 posted.
- [7/10/07] Lecture 9 and hw6 posted.
- [7/10/07] Posted links to Lecture 8 on image processing.
- [6/25/07] Lecture 7 and hw5 posted.
- [6/19/07] Lecture 6 and hw 4 posted.
- [6/12/07] Lecture 5 and hw3 posted.
- [6/5/07] Lecture 4 and hw2 posted.
- [6/4/07] Assignment 1 deadline is extended till 6pm on 6/5.
- [5/30/07] Posted a new version of lecture 3. See if the equations/matrices are visible now.
- [5/29/07] Lecture 3 and hw1 posted.
- [5/22/07] Lecture 2 and hw0-part2 posted.
- [5/15/07] Lecture 1 and hw0 posted.
- [5/13/07] Our mailing list is setup. Please sign up here.
No prior knowledge
of computer graphics is required for this class. However, you will need
to have knowledge of
basic linear algebra. Solid programming skills in UNIX or
Windows environments in C/C++ is required.
the mathematical concepts behind computer graphics as well as the C/C++
implementations of these concepts by means of OpenGL. There will be
regular programming assignments.
two short written assignments may also be added in order to confirm
your understanding of the mathematics. There will not be a final exam
therefore these assignments will determine your grade.
Late submissions will not be accepted. If you need an extension you
need to contact me at least three days in advance.
sign up for the class mailing. You can reach the list here.
Posting questions here would increase your chances of getting an answer
fast and any class-related announcements from me (or the TA) will be
posted there. Feel free to contact me or the TA with further
Peter Shirley and M. Ashikmin, M. Gleicher, S.R.
Marschner, E. Reinhard, K. Sung, W.B. Thompson, P. Willemsen
Fundamentals of Computer Graphics (2nd Edition, 2005)
Dave Shreiner, Mason Woo,
Jackie Neider, Tom Davis,
The OpenGL Programming
Guide, Version 1.4, 4nd Edition
(Earlier editions are
also sufficient, newer versions are also available; OpenGL 1.1 version
of the book, a. k. a. "the red book", is available on line, see this
There's also the reference book, a. k. a. "the blue book", which you can find the earlier version of here
Elif Tosun 2007