Getting little kids to see the potential social relevance of programming is a first step, kind of a "Cat in the Hat" level. We also need to eventually extend to the "The role of the Female Protagonist; Shakespeare versus Virginia Wolfe" level, but first things first.
The following are early tests for a character who will live in an interactive world called RAPUNSEL that Mary Flanagan and I and some wonderful graduate students are collaborating on under an NSF grant.
Kids will be able to customize the world through magic code windows, in which they can use programming to give their characters personality and create adventures for them. All the source code will be exposed, down to the renderer, so that intrepid kids can dig deeper if they want to.
|one polly||two pollys|
Note: The critter design is based on earlier work I did in VRML a few years ago.
- Ken Perlin