COMPILE THIS:
main(k){float i,j,r,x,y=-16;while(puts(""),y++<15)for(x
=0;x++<84;putchar(" .:-;!/>)|&IH%*#"[k&15]))for(i=k=r=0;
j=r*r-i*i-2+x/25,i=2*r*i+y/10,j*j+i*i<11&&k++<111;r=j);}
GOOGLE


Ken Perlin
Professor of Computer Science
NYU Media Research Lab and VLG
Director, Games for Learning Institute
719 Bwy, Rm 1202,
NY, NY 10003
212-998-3386

email: my last name at mrl dot nyu dot edu
personal blog: blog.kenperlin.com
our cool spin-off company: Touchco
vita,bio,courses,alligators

 
©A.M.P.A.S.®

``Que não seja Imortal, posto que é Chama. Mas que seja Infinito enquanto dure...''

EXPERIMENTS:         Try this!

If the Java applets below don't run, try clicking here.

actors
critters
crowds
design
device
games
glop
ideas
image
pads
pen
input
people
robots
shape
table
top
texture
worlds
xyz

 

COURSE PAGES:

Fall 2009 Computer Games (Graduate level)
Spring 2009 Introduction to Computer Graphics (Undergraduate)
Fall 2008 Computer Games (Graduate level)
Spring 2008 Introduction to Computer Graphics (Undergraduate)
Fall 2007 Computer Games (Graduate level)
Fall 2007 Graduate Computer Graphics
Spring 2007 User Interfaces (Graduate)
Fall 2006 Graduate Multimedia
Fall 2006 Graduate Computer Graphics
Spring 2006 Physical Media (Graduate)
Fall 2005 Undergraduate Computer Graphics
Fall 2005 Graduate Multimedia
Spring 2005 Advanced Topics in Multimedia
Fall 2004 Undergraduate Computer Graphics
Fall 2004 Graduate Computer Graphics
Fall 2003 Undergraduate Computer Graphics
Fall 2003 Graduate Computer Graphics
Spring 2003 Advanced Topics in Multimedia
Fall 2002 Undergraduate Computer Graphics
Fall 2002 Graduate Computer Graphics
Fall 2001 Topics in Multimedia
Spring 2001 Multimedia for Majors (Ugrad)
Spring 2001 Special Topics in Multimedia (Grad)
Fall 2000 Graduate Computer Graphics
Fall 99 Advanced Topics in Multimedia
Spring 99 Undergraduate Computer Graphics
Fall 98 Readings/Advanced Topics in Multimedia
Spring 98 Graduate Computer Graphics
Spring 98 Improv Projects
Fall 97 Graduate Advanced Computer Graphics

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 
Actor Machine