- Casey Muller
- Philip Davidson
- Ilya Rosenberg
Project Status : Apr 11
Basic GPU implementation has been completed on a Dell P.O.S workstation, 500 MB RAM, 3GigaWatts., with a custom-modified nVidia 7900 GTX (PCI-X, 512MB RAM). Using the DigiClops camera capture drivers for the BumbleBee stereo camera.
Results
- Upper Left: DepthMap( red = closer )
- Upper Middle : Slice of 3D volum ( height x max disparity ). Note the darkened image plane
- Upper Right - slice mins
- Middle : Left, Right Camera Pairs ( relaxed )
- Lower (small) right, left ( cross-eyed pairs )
Results at present are approximately 12-13 FPS for 320x240, for a single 3-direction pass on the left-image. ( Ask me about how this compares to CPU! )
Major Issues
- sequential min-operations
- texture layout, contiguous access
Applications
Depth-Cued Background Subtraction
Depth-of-Field Effect