// <pre> package actor; /** * @author Robbins */ public class TravelBehavior extends AbstractBehavior { MotionChange returnValue = new MotionChange(); public MotionChange doBehavior(WorldState world, InvariantActor actor) { double travel = actor.getSize().y * actor.getAnimationTravel(); returnValue.setOldValues(actor); returnValue.setNewPosition( Point3D.add( actor.getPosition(), Point3D.multiply(travel, actor.getDirection()))); return returnValue; } }// end