Perlin Java 3D Renderer
nJava compatible API for software 3D rendering.
nAbility to create 3D content using primitives, such as cubes, cones, cylinders, and spheres, as well as more complex object defined on a per vertex and normal basis.
nSupports multiple directional lights and full camera location, orientation, and aim fucntionality.
nAdd-on utilities support importing VRML2.0 and Half-Life models.
nSupport for native accelerated graphics cards through Java OpenGL (JOGL) library.
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