nJava compatible API for software 3D rendering.
nAbility to create 3D content using primitives, such as cubes, cones, cylinders, and spheres, as well as more complex object defined on a per vertex and normal basis.
nSupports multiple directional lights and full camera location, orientation, and aim fucntionality.
nAdd-on utilities support importing VRML2.0 and Half-Life models.
nSupport for native accelerated graphics cards through Java OpenGL (JOGL) library.
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