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| Packages that use Texture | |
| com.jme.image | |
| com.jme.renderer | |
| com.jme.renderer.lwjgl | |
| com.jme.scene | |
| com.jme.scene.state | |
| com.jme.util | |
| com.jme.widget.font | |
| Uses of Texture in com.jme.image |
| Methods in com.jme.image that return Texture | |
Texture |
Texture.createSimpleClone()
Retreive a basic clone of this Texture (ie, clone everything but the image data, which is shared) |
| Uses of Texture in com.jme.renderer |
| Methods in com.jme.renderer that return Texture | |
Texture |
TextureRenderer.setupTexture()
setupTexture generates a new Texture object for use with
TextureRenderer. |
Texture |
TextureRenderer.setupTexture(int glTextureID)
setupTexture retrieves the color used for the window
background. |
| Methods in com.jme.renderer with parameters of type Texture | |
void |
TextureRenderer.render(Spatial spat,
Texture tex)
render renders a scene. |
| Uses of Texture in com.jme.renderer.lwjgl |
| Methods in com.jme.renderer.lwjgl that return Texture | |
Texture |
LWJGLTextureRenderer.setupTexture()
setupTexture generates a new Texture object for use with
TextureRenderer. |
Texture |
LWJGLTextureRenderer.setupTexture(int glTextureID)
setupTexture generates a new Texture object for use with
TextureRenderer. |
| Methods in com.jme.renderer.lwjgl with parameters of type Texture | |
void |
LWJGLTextureRenderer.render(Spatial spat,
Texture tex)
render renders a scene. |
| Uses of Texture in com.jme.scene |
| Methods in com.jme.scene that return Texture | |
Texture |
BumpMapNode.getNormalMap()
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| Methods in com.jme.scene with parameters of type Texture | |
void |
Skybox.setTexture(int direction,
Texture texture)
Set the texture to be displayed on the given side of the skybox. |
void |
Skybox.setTexture(int direction,
Texture texture,
int textureUnit)
Set the texture to be displayed on the given side of the skybox. |
| Constructors in com.jme.scene with parameters of type Texture | |
BumpMapNode(Node objects,
Texture normalMap,
Light light,
boolean modulate)
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| Uses of Texture in com.jme.scene.state |
| Fields in com.jme.scene.state declared as Texture | |
protected Texture[] |
TextureState.texture
The texture(s). |
| Methods in com.jme.scene.state that return Texture | |
Texture |
TextureState.getTexture()
getTexture gets the texture that is assigned to the
first texture unit. |
Texture |
TextureState.getTexture(int textureUnit)
getTexture retrieves the texture being used by the
state in a particular texture unit. |
| Methods in com.jme.scene.state with parameters of type Texture | |
void |
TextureState.setTexture(Texture texture)
setTexture sets a single texture to the first
texture unit. |
void |
TextureState.setTexture(Texture texture,
int textureUnit)
setTexture sets the texture object to be used by the
state. |
void |
GLSLShaderObjectsState.setUniform(java.lang.String var,
Texture sampler)
Set an uniform value for the shader object. |
| Uses of Texture in com.jme.util |
| Methods in com.jme.util that return Texture | |
static Texture |
TextureManager.loadTexture(java.lang.String file,
int minFilter,
int magFilter)
loadTexture loads a new texture defined by the parameter
string. |
static Texture |
TextureManager.loadTexture(java.lang.String file,
int minFilter,
int magFilter,
float anisoLevel,
boolean flipped)
loadTexture loads a new texture defined by the parameter
string. |
static Texture |
TextureManager.loadTexture(java.lang.String file,
int minFilter,
int magFilter,
int imageType,
float anisoLevel,
boolean flipped)
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static Texture |
TextureManager.loadTexture(java.net.URL file,
int minFilter,
int magFilter)
loadTexture loads a new texture defined by the parameter
url. |
static Texture |
TextureManager.loadTexture(java.net.URL file,
int minFilter,
int magFilter,
float anisoLevel,
boolean flipped)
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static Texture |
TextureManager.loadTexture(java.net.URL file,
int minFilter,
int magFilter,
int imageType,
float anisoLevel,
boolean flipped)
loadTexture loads a new texture defined by the parameter
url. |
static Texture |
TextureManager.loadTexture(java.awt.Image image,
int minFilter,
int magFilter,
boolean flipped)
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static Texture |
TextureManager.loadTexture(java.awt.Image image,
int minFilter,
int magFilter,
float anisoLevel,
boolean flipped)
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| Methods in com.jme.util with parameters of type Texture | |
static boolean |
TextureManager.releaseTexture(Texture texture)
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| Uses of Texture in com.jme.widget.font |
| Fields in com.jme.widget.font declared as Texture | |
protected Texture |
WidgetAbstractFont.texture
|
| Methods in com.jme.widget.font that return Texture | |
Texture |
WidgetFont.getTexture()
|
Texture |
WidgetAbstractFont.getTexture()
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