Uses of Class
com.jme.image.Texture

Packages that use Texture
com.jme.image   
com.jme.renderer   
com.jme.renderer.lwjgl   
com.jme.scene   
com.jme.scene.state   
com.jme.util   
com.jme.widget.font   
 

Uses of Texture in com.jme.image
 

Methods in com.jme.image that return Texture
 Texture Texture.createSimpleClone()
          Retreive a basic clone of this Texture (ie, clone everything but the image data, which is shared)
 

Uses of Texture in com.jme.renderer
 

Methods in com.jme.renderer that return Texture
 Texture TextureRenderer.setupTexture()
          setupTexture generates a new Texture object for use with TextureRenderer.
 Texture TextureRenderer.setupTexture(int glTextureID)
          setupTexture retrieves the color used for the window background.
 

Methods in com.jme.renderer with parameters of type Texture
 void TextureRenderer.render(Spatial spat, Texture tex)
          render renders a scene.
 

Uses of Texture in com.jme.renderer.lwjgl
 

Methods in com.jme.renderer.lwjgl that return Texture
 Texture LWJGLTextureRenderer.setupTexture()
          setupTexture generates a new Texture object for use with TextureRenderer.
 Texture LWJGLTextureRenderer.setupTexture(int glTextureID)
          setupTexture generates a new Texture object for use with TextureRenderer.
 

Methods in com.jme.renderer.lwjgl with parameters of type Texture
 void LWJGLTextureRenderer.render(Spatial spat, Texture tex)
          render renders a scene.
 

Uses of Texture in com.jme.scene
 

Methods in com.jme.scene that return Texture
 Texture BumpMapNode.getNormalMap()
           
 

Methods in com.jme.scene with parameters of type Texture
 void Skybox.setTexture(int direction, Texture texture)
          Set the texture to be displayed on the given side of the skybox.
 void Skybox.setTexture(int direction, Texture texture, int textureUnit)
          Set the texture to be displayed on the given side of the skybox.
 

Constructors in com.jme.scene with parameters of type Texture
BumpMapNode(Node objects, Texture normalMap, Light light, boolean modulate)
           
 

Uses of Texture in com.jme.scene.state
 

Fields in com.jme.scene.state declared as Texture
protected  Texture[] TextureState.texture
          The texture(s).
 

Methods in com.jme.scene.state that return Texture
 Texture TextureState.getTexture()
          getTexture gets the texture that is assigned to the first texture unit.
 Texture TextureState.getTexture(int textureUnit)
          getTexture retrieves the texture being used by the state in a particular texture unit.
 

Methods in com.jme.scene.state with parameters of type Texture
 void TextureState.setTexture(Texture texture)
          setTexture sets a single texture to the first texture unit.
 void TextureState.setTexture(Texture texture, int textureUnit)
          setTexture sets the texture object to be used by the state.
 void GLSLShaderObjectsState.setUniform(java.lang.String var, Texture sampler)
          Set an uniform value for the shader object.
 

Uses of Texture in com.jme.util
 

Methods in com.jme.util that return Texture
static Texture TextureManager.loadTexture(java.lang.String file, int minFilter, int magFilter)
          loadTexture loads a new texture defined by the parameter string.
static Texture TextureManager.loadTexture(java.lang.String file, int minFilter, int magFilter, float anisoLevel, boolean flipped)
          loadTexture loads a new texture defined by the parameter string.
static Texture TextureManager.loadTexture(java.lang.String file, int minFilter, int magFilter, int imageType, float anisoLevel, boolean flipped)
           
static Texture TextureManager.loadTexture(java.net.URL file, int minFilter, int magFilter)
          loadTexture loads a new texture defined by the parameter url.
static Texture TextureManager.loadTexture(java.net.URL file, int minFilter, int magFilter, float anisoLevel, boolean flipped)
           
static Texture TextureManager.loadTexture(java.net.URL file, int minFilter, int magFilter, int imageType, float anisoLevel, boolean flipped)
          loadTexture loads a new texture defined by the parameter url.
static Texture TextureManager.loadTexture(java.awt.Image image, int minFilter, int magFilter, boolean flipped)
           
static Texture TextureManager.loadTexture(java.awt.Image image, int minFilter, int magFilter, float anisoLevel, boolean flipped)
           
 

Methods in com.jme.util with parameters of type Texture
static boolean TextureManager.releaseTexture(Texture texture)
           
 

Uses of Texture in com.jme.widget.font
 

Fields in com.jme.widget.font declared as Texture
protected  Texture WidgetAbstractFont.texture
           
 

Methods in com.jme.widget.font that return Texture
 Texture WidgetFont.getTexture()
           
 Texture WidgetAbstractFont.getTexture()