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java.lang.Objectcom.jme.input.action.KeyInputAction
com.jme.input.action.KeyNodeLookUpAction
KeyNodeLookUpAction defines an action to tilt the node towards
the worlds positive y-axis. The rotation is along the node's left vector (the
first column of it's rotation matrix).
| Field Summary |
| Fields inherited from class com.jme.input.action.KeyInputAction |
allowsRepeats, key, keyChar, speed |
| Constructor Summary | |
KeyNodeLookUpAction(Spatial node,
float speed)
Constructor instatiates a new KeyNodeLookUpAction object
using the supplied node and speed for it's attributes. |
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| Method Summary | |
void |
performAction(InputActionEvent evt)
performAction rotates the node towards the world's
positive y-axis at a speed of movement speed * time. |
| Methods inherited from class com.jme.input.action.KeyInputAction |
allowsRepeats, getKey, getKeyChar, getSpeed, setAllowsRepeats, setKey, setKeyChar, setSpeed |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
public KeyNodeLookUpAction(Spatial node,
float speed)
KeyNodeLookUpAction object
using the supplied node and speed for it's attributes.
node - the node that will be affected by this action.speed - the speed at which the node can move.| Method Detail |
public void performAction(InputActionEvent evt)
performAction rotates the node towards the world's
positive y-axis at a speed of movement speed * time. Where time is the
time between frames and 1 corresponds to 1 second.
evt - the event that triggered the perform action method.InputAction.performAction(InputActionEvent)
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