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| Packages that use KeyInputAction | |
| com.jme.input | |
| com.jme.input.action | |
| com.jme.ui | |
| jmetest.renderer | |
| Uses of KeyInputAction in com.jme.input |
| Methods in com.jme.input with parameters of type KeyInputAction | |
void |
InputHandler.addAction(KeyInputAction inputAction)
Adds a keyboard input action to be polled by this handler during update. |
void |
InputHandler.addKeyboardAction(java.lang.String keyIdent,
int keyInputValue,
KeyInputAction action)
Binds to the key an action and an identification string. |
void |
InputHandler.addBufferedKeyAction(KeyInputAction keyInputAction)
Used to set actions which will be called based on event driven keyboard actions |
void |
InputHandler.removeAction(KeyInputAction inputAction)
Removes a keyboard input action from the list of keyActions that are polled during update. |
void |
AbstractInputHandler.addAction(KeyInputAction inputAction)
Adds a keyboard input action to be polled by this handler during update. |
void |
AbstractInputHandler.removeAction(KeyInputAction inputAction)
Removes a keyboard input action from the list of keyActions that are polled during update. |
| Uses of KeyInputAction in com.jme.input.action |
| Subclasses of KeyInputAction in com.jme.input.action | |
class |
KeyBackwardAction
KeyBackwardAction defines an action for moving a camera along
it's negative direction. |
class |
KeyExitAction
KeyExitAction is used to call finish on the
application. |
class |
KeyForwardAction
KeyForwardAction provides the action of moving a camera along
it's direction vector. |
class |
KeyLookDownAction
KeyLookDownAction tilts a camera down a given angle. |
class |
KeyLookUpAction
KeyLookUpAction tilts a camera up a given angle. |
class |
KeyNodeBackwardAction
KeyNodeBackwardAction defines an action to move a
Spatial node along it's negative direction vector. |
class |
KeyNodeForwardAction
KeyNodeForwardAction defines an action to move a
Spatial node along it's positive direction vector. |
class |
KeyNodeLookDownAction
KeyNodeLookDownAction defines an action to tilt the node
towards the node's negative up axis. |
class |
KeyNodeLookUpAction
KeyNodeLookUpAction defines an action to tilt the node towards
the worlds positive y-axis. |
class |
KeyNodeRotateLeftAction
KeyNodeRotateLeftAction rotates a node to the left. |
class |
KeyNodeRotateRightAction
KeyNodeRotateRightAction rotates a node to the right. |
class |
KeyNodeStrafeLeftAction
KeyNodeStrafeLeftAction defines an action that moves a node
along the positive left vector. |
class |
KeyNodeStrafeRightAction
KeyNodeStrafeRightAction defines an action that moves a node
along the negative left vector. |
class |
KeyRotateLeftAction
KeyRotateLeftAction performs the action of rotating a camera a
certain angle. |
class |
KeyRotateRightAction
KeyRotateRightAction performs the action of rotating a camera
a certain angle. |
class |
KeyScreenShotAction
KeyScreenShotAction allows the user to press a key to take a
screenshot of the current display. |
class |
KeyStrafeLeftAction
KeyStrafeLeftAction defines an action that causes the camera
to move along the positive left vector. |
class |
KeyStrafeRightAction
KeyStrafeLeftAction defines an action that causes the camera
to move along the negative left vector. |
class |
KeyToggleBoolean
KeyToggleBoolean switches a boolean value from true to false based on a trigger. |
class |
KeyToggleRenderState
Toggles a renderstate enabled/disabled. |
| Uses of KeyInputAction in com.jme.ui |
| Subclasses of KeyInputAction in com.jme.ui | |
class |
UIEditBox.EditBoxKeyInputAction
|
| Uses of KeyInputAction in jmetest.renderer |
| Subclasses of KeyInputAction in jmetest.renderer | |
class |
TestNodeSelectionAction
|
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