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| Packages that use Matrix3f | |
| com.jme.bounding | |
| com.jme.curve | |
| com.jme.math | |
| com.jme.scene | |
| com.jme.scene.state | |
| com.jme.util | |
| Uses of Matrix3f in com.jme.bounding |
| Methods in com.jme.bounding with parameters of type Matrix3f | |
BoundingVolume |
OBB2.transform(Matrix3f rotate,
Vector3f translate,
Vector3f scale,
BoundingVolume store)
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| Uses of Matrix3f in com.jme.curve |
| Methods in com.jme.curve that return Matrix3f | |
abstract Matrix3f |
Curve.getOrientation(float time,
float precision)
getOrientation calculates a rotation matrix that
defines the orientation along a curve. |
abstract Matrix3f |
Curve.getOrientation(float time,
float precision,
Vector3f up)
getOrientation calculates a rotation matrix that
defines the orientation along a curve. |
Matrix3f |
BezierCurve.getOrientation(float time,
float precision)
getOrientation calculates the rotation matrix for any
given point along to the line to still be facing in the direction of the
line. |
Matrix3f |
BezierCurve.getOrientation(float time,
float precision,
Vector3f up)
getOrientation calculates the rotation matrix for any
given point along to the line to still be facing in the direction of the
line. |
| Uses of Matrix3f in com.jme.math |
| Methods in com.jme.math that return Matrix3f | |
Matrix3f |
TransformMatrix.getRotation(Matrix3f rotStore)
Stores the rotational part of this matrix into the passed matrix. |
Matrix3f |
Quaternion.toRotationMatrix()
toRotationMatrix converts this quaternion to a rotational
matrix. |
Matrix3f |
Quaternion.toRotationMatrix(Matrix3f result)
toRotationMatrix converts this quaternion to a rotational
matrix. |
Matrix3f |
Matrix3f.mult(Matrix3f mat)
mult multiplies this matrix by a given matrix. |
Matrix3f |
Matrix3f.mult(Matrix3f mat,
Matrix3f product)
mult multiplies this matrix by a given matrix. |
Matrix3f |
Matrix3f.multLocal(float scale)
multLocal multiplies this matrix internally by
a given float scale factor. |
Matrix3f |
Matrix3f.multLocal(Matrix3f mat)
mult multiplies this matrix by a given matrix. |
Matrix3f |
Matrix3f.transposeLocal()
Transposes this matrix in place. |
Matrix3f |
Matrix3f.invert()
Inverts this matrix as a new Matrix3f. |
Matrix3f |
Matrix3f.invert(Matrix3f store)
Inverts this matrix and stores it in the given store. |
Matrix3f |
Matrix3f.invertLocal()
Inverts this matrix locally. |
Matrix3f |
Matrix3f.adjoint()
Returns a new matrix representing the adjoint of this matrix. |
Matrix3f |
Matrix3f.adjoint(Matrix3f store)
Places the adjoint of this matrix in store (creates store if null.) |
Matrix3f |
Matrix3f.zero()
Sets all of the values in this matrix to zero. |
Matrix3f |
Matrix3f.transpose()
transpose locally transposes this Matrix. |
| Methods in com.jme.math with parameters of type Matrix3f | |
void |
TransformMatrix.setRotation(Matrix3f rot)
Sets the rotation matrix to the given rotation matrix via a copy. |
Matrix3f |
TransformMatrix.getRotation(Matrix3f rotStore)
Stores the rotational part of this matrix into the passed matrix. |
void |
Quaternion.fromRotationMatrix(Matrix3f matrix)
fromRotationMatrix generates a quaternion from a supplied
matrix. |
Matrix3f |
Quaternion.toRotationMatrix(Matrix3f result)
toRotationMatrix converts this quaternion to a rotational
matrix. |
void |
Quaternion.apply(Matrix3f matrix)
apply multiplies this quaternion by a parameter matrix
internally. |
void |
Matrix3f.copy(Matrix3f matrix)
copy transfers the contents of a given matrix to this
matrix. |
Matrix3f |
Matrix3f.mult(Matrix3f mat)
mult multiplies this matrix by a given matrix. |
Matrix3f |
Matrix3f.mult(Matrix3f mat,
Matrix3f product)
mult multiplies this matrix by a given matrix. |
Matrix3f |
Matrix3f.multLocal(Matrix3f mat)
mult multiplies this matrix by a given matrix. |
Matrix3f |
Matrix3f.invert(Matrix3f store)
Inverts this matrix and stores it in the given store. |
Matrix3f |
Matrix3f.adjoint(Matrix3f store)
Places the adjoint of this matrix in store (creates store if null.) |
void |
Matrix3f.add(Matrix3f mat)
add adds the values of a parameter matrix to this matrix. |
| Constructors in com.jme.math with parameters of type Matrix3f | |
Matrix3f(Matrix3f mat)
Copy constructor that creates a new Matrix3f object that
is the same as the provided matrix. |
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| Uses of Matrix3f in com.jme.scene |
| Methods in com.jme.scene that return Matrix3f | |
Matrix3f |
TriMesh.findWorldRotMat()
This function is ONLY to be used by the intersection testing code. |
| Methods in com.jme.scene with parameters of type Matrix3f | |
void |
Spatial.setLocalRotation(Matrix3f rotation)
setLocalRotation sets the local rotation of this node. |
| Uses of Matrix3f in com.jme.scene.state |
| Methods in com.jme.scene.state with parameters of type Matrix3f | |
void |
GLSLShaderObjectsState.setUniform(java.lang.String var,
Matrix3f value,
boolean transpose)
Set an uniform value for this shader object. |
| Uses of Matrix3f in com.jme.util |
| Fields in com.jme.util declared as Matrix3f | |
Matrix3f |
ShaderUniform.matrix3f
Matrix3f storage. |
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