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| Packages that use Matrix4f | |
| com.jme.math | |
| com.jme.scene.state | |
| com.jme.util | |
| Uses of Matrix4f in com.jme.math |
| Methods in com.jme.math that return Matrix4f | |
Matrix4f |
Quaternion.toRotationMatrix(Matrix4f result)
toRotationMatrix converts this quaternion to a rotational
matrix. |
Matrix4f |
Matrix4f.transpose()
transpose locally transposes this Matrix. |
Matrix4f |
Matrix4f.mult(Matrix4f in2)
mult multiplies this matrix with another matrix. |
Matrix4f |
Matrix4f.mult(Matrix4f in2,
Matrix4f store)
mult multiplies this matrix with another matrix. |
Matrix4f |
Matrix4f.multLocal(Matrix4f in2)
mult multiplies this matrix with another matrix. |
Matrix4f |
Matrix4f.invert()
Inverts this matrix as a new Matrix3f. |
Matrix4f |
Matrix4f.invert(Matrix4f store)
Inverts this matrix and stores it in the given store. |
Matrix4f |
Matrix4f.invertLocal()
Inverts this matrix locally. |
Matrix4f |
Matrix4f.adjoint()
Returns a new matrix representing the adjoint of this matrix. |
Matrix4f |
Matrix4f.adjoint(Matrix4f store)
Places the adjoint of this matrix in store (creates store if null.) |
Matrix4f |
Matrix4f.zero()
Sets all of the values in this matrix to zero. |
| Methods in com.jme.math with parameters of type Matrix4f | |
Matrix4f |
Quaternion.toRotationMatrix(Matrix4f result)
toRotationMatrix converts this quaternion to a rotational
matrix. |
void |
Matrix4f.copy(Matrix4f matrix)
copy transfers the contents of a given matrix to this
matrix. |
Matrix4f |
Matrix4f.mult(Matrix4f in2)
mult multiplies this matrix with another matrix. |
Matrix4f |
Matrix4f.mult(Matrix4f in2,
Matrix4f store)
mult multiplies this matrix with another matrix. |
Matrix4f |
Matrix4f.multLocal(Matrix4f in2)
mult multiplies this matrix with another matrix. |
Matrix4f |
Matrix4f.invert(Matrix4f store)
Inverts this matrix and stores it in the given store. |
Matrix4f |
Matrix4f.adjoint(Matrix4f store)
Places the adjoint of this matrix in store (creates store if null.) |
void |
Matrix4f.add(Matrix4f mat)
add adds the values of a parameter matrix to this matrix. |
| Constructors in com.jme.math with parameters of type Matrix4f | |
Matrix4f(Matrix4f mat)
Constructor instantiates a new Matrix that is set to the
provided matrix. |
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| Uses of Matrix4f in com.jme.scene.state |
| Methods in com.jme.scene.state with parameters of type Matrix4f | |
void |
GLSLShaderObjectsState.setUniform(java.lang.String var,
Matrix4f value,
boolean transpose)
Set an uniform value for this shader object. |
| Uses of Matrix4f in com.jme.util |
| Fields in com.jme.util declared as Matrix4f | |
Matrix4f |
ShaderUniform.matrix4f
Matrix4f storage. |
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