Uses of Class
com.jme.math.TransformMatrix

Packages that use TransformMatrix
com.jme.animation   
com.jme.math   
 

Uses of TransformMatrix in com.jme.animation
 

Fields in com.jme.animation declared as TransformMatrix
 TransformMatrix[] JointController.localRefMatrix
          Local refrence matrix that can determine a joint's position in space relative to its parent.
 

Uses of TransformMatrix in com.jme.math
 

Methods in com.jme.math that return TransformMatrix
 TransformMatrix TransformMatrix.multLocal(TransformMatrix child, Vector3f tempStore)
          multLocal multiplies this matrix with another matrix and stores the result back in this, returning this.
 TransformMatrix TransformMatrix.combineWithParent(TransformMatrix parent)
          Combines this TransformMatrix with a parent TransformMatrix.
 

Methods in com.jme.math with parameters of type TransformMatrix
 void TransformMatrix.set(TransformMatrix matrix)
          set transfers the contents of a given matrix to this matrix.
 TransformMatrix TransformMatrix.multLocal(TransformMatrix child, Vector3f tempStore)
          multLocal multiplies this matrix with another matrix and stores the result back in this, returning this.
 void TransformMatrix.interpolateTransforms(TransformMatrix start, TransformMatrix end, float delta)
          Sets this transform to an interpolation between the start and end transforms.
 void TransformMatrix.interpolateTransforms(TransformMatrix start, TransformMatrix end, float delta, Quaternion q1, Quaternion q2)
          Sets this transform to an interpolation between the start and end transforms.
 TransformMatrix TransformMatrix.combineWithParent(TransformMatrix parent)
          Combines this TransformMatrix with a parent TransformMatrix.
 

Constructors in com.jme.math with parameters of type TransformMatrix
TransformMatrix(TransformMatrix mat)
          Constructor instantiates a new TransformMatrix that is set to the provided matrix.