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| Classes in com.jme.math used by com.jme.animation | |
Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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| TransformMatrix
TransformMatrix holds a rotation (Matrix3f) and translation (Vector3f) for point manipulation |
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| TransformMatrixQuat
Started Date: Jul 16, 2004 Same as TransformMatrix, but stores rotations as quats, not Matrix3f. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
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| Classes in com.jme.math used by com.jme.bounding | |
Matrix3f
Matrix3f defines a 3x3 matrix. |
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Plane
Plane defines a plane where Normal dot (x,y,z) = Constant. |
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Ray
Ray defines a line segment which has an origin and a direction. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
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| Classes in com.jme.math used by com.jme.curve | |
Matrix3f
Matrix3f defines a 3x3 matrix. |
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Ray
Ray defines a line segment which has an origin and a direction. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
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| Classes in com.jme.math used by com.jme.effects | |
Line
Line defines a line. |
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Rectangle
Rectangle defines a finite plane within three dimensional space
that is specified via three points (A, B, C). |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
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| Classes in com.jme.math used by com.jme.effects.cloth | |
SpringNode
SpringNode defines a single node in a SpringSystem. |
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SpringNodeForce
SpringNodeForce is an abstract class defining an external
force to be used with the SpringSystem class. |
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SpringSystem
SpringSystem is a set of springs and nodes that
act and update as a cohesive unit. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
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| Classes in com.jme.math used by com.jme.input | |
Vector3f
Vector3f defines a Vector for a three float value tuple. |
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| Classes in com.jme.math used by com.jme.input.action | |
Vector3f
Vector3f defines a Vector for a three float value tuple. |
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| Classes in com.jme.math used by com.jme.intersection | |
Line
Line defines a line. |
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Plane
Plane defines a plane where Normal dot (x,y,z) = Constant. |
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Ray
Ray defines a line segment which has an origin and a direction. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
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| Classes in com.jme.math used by com.jme.light | |
Vector3f
Vector3f defines a Vector for a three float value tuple. |
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| Classes in com.jme.math used by com.jme.math | |
Matrix3f
Matrix3f defines a 3x3 matrix. |
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Matrix4f
Matrix defines and maintains a 4x4 matrix in row major order. |
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
|
Spring
Spring defines a single spring connecting two SpringNodes
in a SpringSystem. |
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SpringNode
SpringNode defines a single node in a SpringSystem. |
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SpringNodeForce
SpringNodeForce is an abstract class defining an external
force to be used with the SpringSystem class. |
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SpringSystem
SpringSystem is a set of springs and nodes that
act and update as a cohesive unit. |
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| TransformMatrix
TransformMatrix holds a rotation (Matrix3f) and translation (Vector3f) for point manipulation |
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| TransformMatrixQuat
Started Date: Jul 16, 2004 Same as TransformMatrix, but stores rotations as quats, not Matrix3f. |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
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| Classes in com.jme.math used by com.jme.renderer | |
Plane
Plane defines a plane where Normal dot (x,y,z) = Constant. |
|
Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
|
Vector3f
Vector3f defines a Vector for a three float value tuple. |
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| Classes in com.jme.math used by com.jme.renderer.lwjgl | |
Vector3f
Vector3f defines a Vector for a three float value tuple. |
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| Classes in com.jme.math used by com.jme.scene | |
Matrix3f
Matrix3f defines a 3x3 matrix. |
|
Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
|
Ray
Ray defines a line segment which has an origin and a direction. |
|
Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
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| Classes in com.jme.math used by com.jme.scene.lod | |
Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
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| Classes in com.jme.math used by com.jme.scene.model | |
Vector2f
Vector2f defines a Vector for a two float value vector. |
|
Vector3f
Vector3f defines a Vector for a three float value tuple. |
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| Classes in com.jme.math used by com.jme.scene.model.XMLparser.Converters | |
Vector2f
Vector2f defines a Vector for a two float value vector. |
|
Vector3f
Vector3f defines a Vector for a three float value tuple. |
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| Classes in com.jme.math used by com.jme.scene.shape | |
Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
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| Classes in com.jme.math used by com.jme.scene.state | |
Matrix3f
Matrix3f defines a 3x3 matrix. |
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Matrix4f
Matrix defines and maintains a 4x4 matrix in row major order. |
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| Classes in com.jme.math used by com.jme.sound.openAL.objects | |
Vector3f
Vector3f defines a Vector for a three float value tuple. |
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| Classes in com.jme.math used by com.jme.system | |
Vector2f
Vector2f defines a Vector for a two float value vector. |
|
Vector3f
Vector3f defines a Vector for a three float value tuple. |
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| Classes in com.jme.math used by com.jme.system.lwjgl | |
Vector2f
Vector2f defines a Vector for a two float value vector. |
|
Vector3f
Vector3f defines a Vector for a three float value tuple. |
|
| Classes in com.jme.math used by com.jme.terrain | |
Vector2f
Vector2f defines a Vector for a two float value vector. |
|
Vector3f
Vector3f defines a Vector for a three float value tuple. |
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| Classes in com.jme.math used by com.jme.util | |
Matrix3f
Matrix3f defines a 3x3 matrix. |
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Matrix4f
Matrix defines and maintains a 4x4 matrix in row major order. |
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| Classes in com.jme.math used by com.jme.util.geom | |
Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
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| Classes in com.jme.math used by com.jme.widget | |
Vector2f
Vector2f defines a Vector for a two float value vector. |
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| Classes in com.jme.math used by com.jme.widget.bounds | |
Plane
Plane defines a plane where Normal dot (x,y,z) = Constant. |
|
Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
|
Ray
Ray defines a line segment which has an origin and a direction. |
|
Vector2f
Vector2f defines a Vector for a two float value vector. |
|
Vector3f
Vector3f defines a Vector for a three float value tuple. |
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| Classes in com.jme.math used by com.jme.widget.button | |
Vector2f
Vector2f defines a Vector for a two float value vector. |
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| Classes in com.jme.math used by com.jme.widget.font | |
Vector2f
Vector2f defines a Vector for a two float value vector. |
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| Classes in com.jme.math used by com.jme.widget.image | |
Ray
Ray defines a line segment which has an origin and a direction. |
|
Vector2f
Vector2f defines a Vector for a two float value vector. |
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| Classes in com.jme.math used by com.jme.widget.layout | |
Vector2f
Vector2f defines a Vector for a two float value vector. |
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| Classes in com.jme.math used by com.jme.widget.panel.rollout | |
Vector2f
Vector2f defines a Vector for a two float value vector. |
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| Classes in com.jme.math used by com.jme.widget.scroller | |
Vector2f
Vector2f defines a Vector for a two float value vector. |
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| Classes in com.jme.math used by com.jme.widget.text | |
Ray
Ray defines a line segment which has an origin and a direction. |
|
Vector2f
Vector2f defines a Vector for a two float value vector. |
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