Uses of Class
com.jme.renderer.ColorRGBA

Packages that use ColorRGBA
com.jme.effects   
com.jme.effects.transients   
com.jme.image   
com.jme.light   
com.jme.renderer   
com.jme.renderer.lwjgl   
com.jme.scene   
com.jme.scene.lod   
com.jme.scene.model   
com.jme.scene.shape   
com.jme.scene.state   
com.jme.ui   
com.jme.util   
com.jme.util.awt   
com.jme.util.awt.lwjgl   
com.jme.util.geom   
com.jme.widget   
com.jme.widget.border   
com.jme.widget.font   
com.jme.widget.impl.lwjgl   
com.jme.widget.text   
 

Uses of ColorRGBA in com.jme.effects
 

Methods in com.jme.effects that return ColorRGBA
 ColorRGBA ParticleManager.getStartColor()
          getStartColor returns the starting color.
 ColorRGBA ParticleManager.getEndColor()
          getEndColor returns the ending color.
 

Methods in com.jme.effects with parameters of type ColorRGBA
 void ParticleManager.setStartColor(ColorRGBA color)
          Set the start color for particles.
 void ParticleManager.setEndColor(ColorRGBA color)
          Set the end color for particles.
 

Uses of ColorRGBA in com.jme.effects.transients
 

Methods in com.jme.effects.transients that return ColorRGBA
 ColorRGBA FadeInOut.getFadeColor()
          Returns the current color being applied to the fade quad.
 

Methods in com.jme.effects.transients with parameters of type ColorRGBA
 void FadeInOut.setFadeColor(ColorRGBA c)
          Sets the current per vertex color of the fade quad, and updates the current fade color to c.
 

Constructors in com.jme.effects.transients with parameters of type ColorRGBA
FadeInOut(java.lang.String name, Geometry fade, Node out, Node in, ColorRGBA c)
          Creates a new FadeInOut node.
FadeInOut(java.lang.String name, Geometry fade, Node out, Node in, ColorRGBA c, float s)
          Creates a new FadeInOut node.
 

Uses of ColorRGBA in com.jme.image
 

Methods in com.jme.image with parameters of type ColorRGBA
 void Texture.setBlendColor(ColorRGBA color)
          setBlendColor sets the color to be used to tint the texture.
 

Uses of ColorRGBA in com.jme.light
 

Methods in com.jme.light that return ColorRGBA
 ColorRGBA Light.getSpecular()
          getSpecular returns the specular color value for this light.
 ColorRGBA Light.getDiffuse()
          getDiffuse returns the diffuse color value for this light.
 ColorRGBA Light.getAmbient()
          getAmbient returns the ambient color value for this light.
 

Methods in com.jme.light with parameters of type ColorRGBA
 void Light.setSpecular(ColorRGBA specular)
          setSpecular sets the specular color value for this light.
 void Light.setDiffuse(ColorRGBA diffuse)
          setDiffuse sets the diffuse color value for this light.
 void Light.setAmbient(ColorRGBA ambient)
          setAmbient sets the ambient color value for this light.
 

Uses of ColorRGBA in com.jme.renderer
 

Fields in com.jme.renderer declared as ColorRGBA
static ColorRGBA ColorRGBA.black
          the color black (0,0,0).
static ColorRGBA ColorRGBA.white
          the color white (1,1,1).
static ColorRGBA ColorRGBA.darkGray
          the color gray (.2,.2,.2).
static ColorRGBA ColorRGBA.gray
          the color gray (.5,.5,.5).
static ColorRGBA ColorRGBA.lightGray
          the color gray (.8,.8,.8).
static ColorRGBA ColorRGBA.red
          the color red (1,0,0).
static ColorRGBA ColorRGBA.green
          the color green (0,1,0).
static ColorRGBA ColorRGBA.blue
          the color blue (0,0,1).
 

Methods in com.jme.renderer that return ColorRGBA
 ColorRGBA TextureRenderer.getBackgroundColor()
          getBackgroundColor retrieves the color used for the window background.
 ColorRGBA Renderer.getBackgroundColor()
          getBackgroundColor retrieves the color used for the window background.
static ColorRGBA ColorRGBA.randomColor()
          randomColor is a utility method that generates a random color.
 ColorRGBA ColorRGBA.mult(ColorRGBA c)
          Multiplies each r/g/b/a of this color by the r/g/b/a of the given color and returns the result as a new ColorRGBA.
 ColorRGBA ColorRGBA.add(ColorRGBA c)
          Adds each r/g/b/a of this color by the r/g/b/a of the given color and returns the result as a new ColorRGBA.
 

Methods in com.jme.renderer with parameters of type ColorRGBA
 void TextureRenderer.setBackgroundColor(ColorRGBA c)
          setBackgroundColor sets the color of window.
 void Renderer.setBackgroundColor(ColorRGBA c)
          setBackgroundColor sets the color of window.
 void ColorRGBA.set(ColorRGBA rgba)
          set sets the values of this color to those set by a parameter color.
 void ColorRGBA.interpolate(ColorRGBA finalColor, float changeAmnt)
          Sets this color to the interpolation by changeAmnt from this to the finalColor this=(1-changeAmnt)*this + changeAmnt * finalColor
 void ColorRGBA.interpolate(ColorRGBA beginColor, ColorRGBA finalColor, float changeAmnt)
          Sets this color to the interpolation by changeAmnt from beginColor to finalColor this=(1-changeAmnt)*beginColor + changeAmnt * finalColor
 ColorRGBA ColorRGBA.mult(ColorRGBA c)
          Multiplies each r/g/b/a of this color by the r/g/b/a of the given color and returns the result as a new ColorRGBA.
 ColorRGBA ColorRGBA.add(ColorRGBA c)
          Adds each r/g/b/a of this color by the r/g/b/a of the given color and returns the result as a new ColorRGBA.
 

Constructors in com.jme.renderer with parameters of type ColorRGBA
ColorRGBA(ColorRGBA rgba)
          Copy constructor creates a new ColorRGBA object, based on a provided color.
 

Uses of ColorRGBA in com.jme.renderer.lwjgl
 

Methods in com.jme.renderer.lwjgl that return ColorRGBA
 ColorRGBA LWJGLTextureRenderer.getBackgroundColor()
          getBackgroundColor retrieves the clear color of the current OpenGL context.
 ColorRGBA LWJGLRenderer.getBackgroundColor()
          getBackgroundColor retrieves the clear color of the current OpenGL context.
 

Methods in com.jme.renderer.lwjgl with parameters of type ColorRGBA
 void LWJGLTextureRenderer.setBackgroundColor(ColorRGBA c)
          setBackgroundColor sets the OpenGL clear color to the color specified.
 void LWJGLRenderer.setBackgroundColor(ColorRGBA c)
          setBackgroundColor sets the OpenGL clear color to the color specified.
 void LWJGLFont.setColor(ColorRGBA color)
          setColor sets the RGBA values to render the font as.
 

Uses of ColorRGBA in com.jme.scene
 

Fields in com.jme.scene declared as ColorRGBA
protected  ColorRGBA[] Geometry.color
          The geometry's per vertex color information.
 

Methods in com.jme.scene that return ColorRGBA
 ColorRGBA Text.getTextColor()
          Returns the current text color.
 ColorRGBA[] Geometry.getColors()
          getColors returns the color information of the geometry.
 

Methods in com.jme.scene with parameters of type ColorRGBA
 void TriMesh.reconstruct(Vector3f[] vertices, Vector3f[] normal, ColorRGBA[] color, Vector2f[] texture, int[] indices)
          Recreates the geometric information of this TriMesh from scratch.
 void Text.setTextColor(ColorRGBA color)
          Sets the color of the text.
 void Geometry.reconstruct(Vector3f[] vertices, Vector3f[] normal, ColorRGBA[] color, Vector2f[] texture)
          reconstruct reinitializes the geometry with new data.
 void Geometry.setColors(ColorRGBA[] color)
          setColors sets the color array of this geometry.
 void Geometry.setColor(int index, ColorRGBA value)
          setColor sets a single colorRGBA into the color array.
 void Geometry.setSolidColor(ColorRGBA color)
          setSolidColor sets the color array of this geometry to a single color.
 void CompositeMesh.reconstruct(Vector3f[] vertices, Vector3f[] normal, ColorRGBA[] color, Vector2f[] texture, int[] indices, CompositeMesh.IndexRange[] ranges)
          Recreates the geometric information of this CompositeMesh from scratch.
 void BumpMapNode.setCurrentAmbientMaterial(ColorRGBA color)
           
 void BumpMapNode.setCurrentDiffuseMaterial(ColorRGBA color, int maxTextureUnits)
           
 

Constructors in com.jme.scene with parameters of type ColorRGBA
TriMesh(java.lang.String name, Vector3f[] vertices, Vector3f[] normal, ColorRGBA[] color, Vector2f[] texture, int[] indices)
          Constructor instantiates a new TriMesh object.
Point(java.lang.String name, Vector3f[] vertex, Vector3f[] normal, ColorRGBA[] color, Vector2f[] texture)
          Constructor instantiates a new Point object with a given set of data.
Line(java.lang.String name, Vector3f[] vertex, Vector3f[] normal, ColorRGBA[] color, Vector2f[] texture)
          Constructor instantiates a new Line object with a given set of data.
Geometry(java.lang.String name, Vector3f[] vertex, Vector3f[] normal, ColorRGBA[] color, Vector2f[] texture)
          Constructor creates a new Geometry object.
CompositeMesh(java.lang.String name, Vector3f[] vertices, Vector3f[] normal, ColorRGBA[] color, Vector2f[] texture, int[] indices, CompositeMesh.IndexRange[] ranges)
          Constructor instantiates a new CompositeMesh object.
 

Uses of ColorRGBA in com.jme.scene.lod
 

Constructors in com.jme.scene.lod with parameters of type ColorRGBA
ClodMesh(java.lang.String name, Vector3f[] vertices, Vector3f[] normal, ColorRGBA[] color, Vector2f[] texture, int[] indices, CollapseRecord[] records)
          Creates a clod mesh with the given information.
ClodCreator(Vector3f[] vertexArray, Vector3f[] normalArray, ColorRGBA[] colorArray, Vector2f[] textureArray, int[] indiceArray)
           
AreaClodMesh(java.lang.String name, Vector3f[] vertices, Vector3f[] normal, ColorRGBA[] color, Vector2f[] texture, int[] indices, CollapseRecord[] records)
          Creates a clod mesh with the given information.
 

Uses of ColorRGBA in com.jme.scene.model
 

Methods in com.jme.scene.model with parameters of type ColorRGBA
 void EmptyTriMesh.setColors(ColorRGBA[] storageArray)
           
 

Uses of ColorRGBA in com.jme.scene.shape
 

Fields in com.jme.scene.shape declared as ColorRGBA
protected  ColorRGBA OrientedBox.meshColor
          Per vertex color of the drawn OrientedBox on computeInformation calls
 

Methods in com.jme.scene.shape that return ColorRGBA
 ColorRGBA OrientedBox.getMeshColor()
          Returns this OB's per vertex color.
 

Methods in com.jme.scene.shape with parameters of type ColorRGBA
 void OrientedBox.setMeshColor(ColorRGBA meshColor)
          Sets the per vertex color of this OB.
 

Uses of ColorRGBA in com.jme.scene.state
 

Fields in com.jme.scene.state declared as ColorRGBA
protected static ColorRGBA MaterialState.currentAmbient
           
protected static ColorRGBA MaterialState.currentDiffuse
           
protected static ColorRGBA MaterialState.currentSpecular
           
protected static ColorRGBA MaterialState.currentEmissive
           
static ColorRGBA MaterialState.defaultAmbient
          Default ambient color for all material states.
static ColorRGBA MaterialState.defaultDiffuse
          Default diffuse color for all material states.
static ColorRGBA MaterialState.defaultSpecular
          Default specular color for all material states.
static ColorRGBA MaterialState.defaultEmissive
          Default emissive color for all material states.
protected  ColorRGBA FogState.color
           
 

Methods in com.jme.scene.state that return ColorRGBA
 ColorRGBA MaterialState.getAmbient()
          getAmbient retreives the ambient color of the material.
 ColorRGBA MaterialState.getDiffuse()
          getDiffuse retrieves the diffuse color of the material.
 ColorRGBA MaterialState.getEmissive()
          getEmissive retrieves the emissive color of the material.
 ColorRGBA MaterialState.getSpecular()
          getSpecular retrieves the specular color of the material.
 

Methods in com.jme.scene.state with parameters of type ColorRGBA
 void MaterialState.setAmbient(ColorRGBA ambient)
          setAmbient sets the ambient color of the material.
 void MaterialState.setDiffuse(ColorRGBA diffuse)
          setDiffuse sets the diffuse color of the material.
 void MaterialState.setEmissive(ColorRGBA emissive)
          setEmissive sets the emissive color of the material.
 void MaterialState.setSpecular(ColorRGBA specular)
          setSpecular sets the specular color of the material.
 void FogState.setColor(ColorRGBA color)
          setColor sets the color of the fog.
 

Uses of ColorRGBA in com.jme.ui
 

Fields in com.jme.ui declared as ColorRGBA
 ColorRGBA UIColorScheme._backgroundcolor
          The background color of the ui component
 ColorRGBA UIColorScheme._foregroundcolor
          The color of the text
 ColorRGBA UIColorScheme._highlightbackgroundcolor
          The color of the background when the mouse is hovering over the component
 ColorRGBA UIColorScheme._highlightforegroundcolor
          The color of the background when the mouse is hovering the component
 ColorRGBA UIColorScheme._borderlightcolor
          The color of the light part of the border
 ColorRGBA UIColorScheme._borderdarkcolor
          The color of the dark part of the border
 

Uses of ColorRGBA in com.jme.util
 

Methods in com.jme.util with parameters of type ColorRGBA
protected  float LightStateCreator.max(ColorRGBA a)
           
 

Uses of ColorRGBA in com.jme.util.awt
 

Methods in com.jme.util.awt with parameters of type ColorRGBA
 void JMECanvasImplementor.setBackground(ColorRGBA colorRGBA)
           
 

Uses of ColorRGBA in com.jme.util.awt.lwjgl
 

Methods in com.jme.util.awt.lwjgl that return ColorRGBA
protected  ColorRGBA LWJGLCanvas.makeColorRGBA(java.awt.Color color)
           
 

Uses of ColorRGBA in com.jme.util.geom
 

Methods in com.jme.util.geom with parameters of type ColorRGBA
 void GeometryCreator.addColor(ColorRGBA c)
           
 

Uses of ColorRGBA in com.jme.widget
 

Fields in com.jme.widget declared as ColorRGBA
static ColorRGBA WidgetAbstractImpl.defaultFgColor
           
protected  ColorRGBA WidgetAbstractImpl.fgColor
           
static ColorRGBA WidgetAbstractImpl.defaultBgColor
           
protected  ColorRGBA WidgetAbstractImpl.bgColor
           
 

Methods in com.jme.widget that return ColorRGBA
 ColorRGBA WidgetAbstractImpl.getBgColor()
           
 ColorRGBA WidgetAbstractImpl.getFgColor()
           
 ColorRGBA WidgetAbstractContainer.getBgColor()
           
 ColorRGBA WidgetAbstractContainer.getFgColor()
           
 ColorRGBA Widget.getBgColor()
          getBgColor
 ColorRGBA Widget.getFgColor()
          getFgColor
 

Methods in com.jme.widget with parameters of type ColorRGBA
 void WidgetAbstractImpl.setBgColor(ColorRGBA colorRGBA)
           
 void WidgetAbstractImpl.setFgColor(ColorRGBA colorRGBA)
           
 void WidgetAbstractContainer.setBgColor(ColorRGBA colorRGBA)
           
 void WidgetAbstractContainer.setFgColor(ColorRGBA colorRGBA)
           
 void Widget.setBgColor(ColorRGBA colorRGBA)
          setBgColor
 void Widget.setFgColor(ColorRGBA colorRGBA)
          setFgColor
 

Uses of ColorRGBA in com.jme.widget.border
 

Methods in com.jme.widget.border that return ColorRGBA
 ColorRGBA WidgetBorder.getDarkColor()
           
 ColorRGBA WidgetBorder.getLightColor()
           
 ColorRGBA WidgetBorder.getFlatColor()
           
 

Methods in com.jme.widget.border with parameters of type ColorRGBA
 void WidgetBorder.setDarkColor(ColorRGBA colorRGBA)
           
 void WidgetBorder.setLightColor(ColorRGBA colorRGBA)
           
 void WidgetBorder.setFlatColor(ColorRGBA colorRGBA)
           
 

Uses of ColorRGBA in com.jme.widget.font
 

Methods in com.jme.widget.font with parameters of type ColorRGBA
 void WidgetFont.renderString(java.lang.String text, float x, float y, float scalar, ColorRGBA topColor, ColorRGBA bottomColor)
           
abstract  void WidgetAbstractFont.renderString(java.lang.String text, float x, float y, float scalar, ColorRGBA topColor, ColorRGBA bottomColor)
           
 

Uses of ColorRGBA in com.jme.widget.impl.lwjgl
 

Methods in com.jme.widget.impl.lwjgl with parameters of type ColorRGBA
 void WidgetLWJGLFont.renderString(java.lang.String text, float x, float y, float scalar, ColorRGBA topColor, ColorRGBA bottomColor)
           
protected  void WidgetLWJGLAbstractRenderer.drawBox2d(int top, int left, int bottom, int right, WidgetBorder border, ColorRGBA color)
           
protected  void WidgetLWJGLAbstractRenderer.drawBox2d(int top, int left, int bottom, int right, WidgetBorder border, ColorRGBA color, WidgetTextureCoords tc, java.util.Vector states)
           
protected  void WidgetLWJGLAbstractRenderer.drawBoxBorder2d(int top, int left, int bottom, int right, WidgetBorder border, ColorRGBA topLeft, ColorRGBA bottomRight)
           
 

Uses of ColorRGBA in com.jme.widget.text
 

Methods in com.jme.widget.text with parameters of type ColorRGBA
 void WidgetLabel.setFgColor(ColorRGBA colorRGBA)