|
|||||||||||
| PREV NEXT | FRAMES NO FRAMES | ||||||||||
| Uses of ColorRGBA in com.jme.effects |
| Methods in com.jme.effects that return ColorRGBA | |
ColorRGBA |
ParticleManager.getStartColor()
getStartColor returns the starting color. |
ColorRGBA |
ParticleManager.getEndColor()
getEndColor returns the ending color. |
| Methods in com.jme.effects with parameters of type ColorRGBA | |
void |
ParticleManager.setStartColor(ColorRGBA color)
Set the start color for particles. |
void |
ParticleManager.setEndColor(ColorRGBA color)
Set the end color for particles. |
| Uses of ColorRGBA in com.jme.effects.transients |
| Methods in com.jme.effects.transients that return ColorRGBA | |
ColorRGBA |
FadeInOut.getFadeColor()
Returns the current color being applied to the fade quad. |
| Methods in com.jme.effects.transients with parameters of type ColorRGBA | |
void |
FadeInOut.setFadeColor(ColorRGBA c)
Sets the current per vertex color of the fade quad, and updates the current fade color to c. |
| Constructors in com.jme.effects.transients with parameters of type ColorRGBA | |
FadeInOut(java.lang.String name,
Geometry fade,
Node out,
Node in,
ColorRGBA c)
Creates a new FadeInOut node. |
|
FadeInOut(java.lang.String name,
Geometry fade,
Node out,
Node in,
ColorRGBA c,
float s)
Creates a new FadeInOut node. |
|
| Uses of ColorRGBA in com.jme.image |
| Methods in com.jme.image with parameters of type ColorRGBA | |
void |
Texture.setBlendColor(ColorRGBA color)
setBlendColor sets the color to be used to tint the
texture. |
| Uses of ColorRGBA in com.jme.light |
| Methods in com.jme.light that return ColorRGBA | |
ColorRGBA |
Light.getSpecular()
getSpecular returns the specular color value for this
light. |
ColorRGBA |
Light.getDiffuse()
getDiffuse returns the diffuse color value for this light. |
ColorRGBA |
Light.getAmbient()
getAmbient returns the ambient color value for this light. |
| Methods in com.jme.light with parameters of type ColorRGBA | |
void |
Light.setSpecular(ColorRGBA specular)
setSpecular sets the specular color value for this light. |
void |
Light.setDiffuse(ColorRGBA diffuse)
setDiffuse sets the diffuse color value for this light. |
void |
Light.setAmbient(ColorRGBA ambient)
setAmbient sets the ambient color value for this light. |
| Uses of ColorRGBA in com.jme.renderer |
| Fields in com.jme.renderer declared as ColorRGBA | |
static ColorRGBA |
ColorRGBA.black
the color black (0,0,0). |
static ColorRGBA |
ColorRGBA.white
the color white (1,1,1). |
static ColorRGBA |
ColorRGBA.darkGray
the color gray (.2,.2,.2). |
static ColorRGBA |
ColorRGBA.gray
the color gray (.5,.5,.5). |
static ColorRGBA |
ColorRGBA.lightGray
the color gray (.8,.8,.8). |
static ColorRGBA |
ColorRGBA.red
the color red (1,0,0). |
static ColorRGBA |
ColorRGBA.green
the color green (0,1,0). |
static ColorRGBA |
ColorRGBA.blue
the color blue (0,0,1). |
| Methods in com.jme.renderer that return ColorRGBA | |
ColorRGBA |
TextureRenderer.getBackgroundColor()
getBackgroundColor retrieves the color used for the window
background. |
ColorRGBA |
Renderer.getBackgroundColor()
getBackgroundColor retrieves the color used for the window
background. |
static ColorRGBA |
ColorRGBA.randomColor()
randomColor is a utility method that generates a random
color. |
ColorRGBA |
ColorRGBA.mult(ColorRGBA c)
Multiplies each r/g/b/a of this color by the r/g/b/a of the given color and returns the result as a new ColorRGBA. |
ColorRGBA |
ColorRGBA.add(ColorRGBA c)
Adds each r/g/b/a of this color by the r/g/b/a of the given color and returns the result as a new ColorRGBA. |
| Methods in com.jme.renderer with parameters of type ColorRGBA | |
void |
TextureRenderer.setBackgroundColor(ColorRGBA c)
setBackgroundColor sets the color of window. |
void |
Renderer.setBackgroundColor(ColorRGBA c)
setBackgroundColor sets the color of window. |
void |
ColorRGBA.set(ColorRGBA rgba)
set sets the values of this color to those set by a parameter
color. |
void |
ColorRGBA.interpolate(ColorRGBA finalColor,
float changeAmnt)
Sets this color to the interpolation by changeAmnt from this to the finalColor this=(1-changeAmnt)*this + changeAmnt * finalColor |
void |
ColorRGBA.interpolate(ColorRGBA beginColor,
ColorRGBA finalColor,
float changeAmnt)
Sets this color to the interpolation by changeAmnt from beginColor to finalColor this=(1-changeAmnt)*beginColor + changeAmnt * finalColor |
ColorRGBA |
ColorRGBA.mult(ColorRGBA c)
Multiplies each r/g/b/a of this color by the r/g/b/a of the given color and returns the result as a new ColorRGBA. |
ColorRGBA |
ColorRGBA.add(ColorRGBA c)
Adds each r/g/b/a of this color by the r/g/b/a of the given color and returns the result as a new ColorRGBA. |
| Constructors in com.jme.renderer with parameters of type ColorRGBA | |
ColorRGBA(ColorRGBA rgba)
Copy constructor creates a new ColorRGBA object, based on
a provided color. |
|
| Uses of ColorRGBA in com.jme.renderer.lwjgl |
| Methods in com.jme.renderer.lwjgl that return ColorRGBA | |
ColorRGBA |
LWJGLTextureRenderer.getBackgroundColor()
getBackgroundColor retrieves the clear color of the
current OpenGL context. |
ColorRGBA |
LWJGLRenderer.getBackgroundColor()
getBackgroundColor retrieves the clear color of the
current OpenGL context. |
| Methods in com.jme.renderer.lwjgl with parameters of type ColorRGBA | |
void |
LWJGLTextureRenderer.setBackgroundColor(ColorRGBA c)
setBackgroundColor sets the OpenGL clear color to the
color specified. |
void |
LWJGLRenderer.setBackgroundColor(ColorRGBA c)
setBackgroundColor sets the OpenGL clear color to the
color specified. |
void |
LWJGLFont.setColor(ColorRGBA color)
setColor sets the RGBA values to render the font as. |
| Uses of ColorRGBA in com.jme.scene |
| Fields in com.jme.scene declared as ColorRGBA | |
protected ColorRGBA[] |
Geometry.color
The geometry's per vertex color information. |
| Methods in com.jme.scene that return ColorRGBA | |
ColorRGBA |
Text.getTextColor()
Returns the current text color. |
ColorRGBA[] |
Geometry.getColors()
getColors returns the color information of the geometry. |
| Methods in com.jme.scene with parameters of type ColorRGBA | |
void |
TriMesh.reconstruct(Vector3f[] vertices,
Vector3f[] normal,
ColorRGBA[] color,
Vector2f[] texture,
int[] indices)
Recreates the geometric information of this TriMesh from scratch. |
void |
Text.setTextColor(ColorRGBA color)
Sets the color of the text. |
void |
Geometry.reconstruct(Vector3f[] vertices,
Vector3f[] normal,
ColorRGBA[] color,
Vector2f[] texture)
reconstruct reinitializes the geometry with new data. |
void |
Geometry.setColors(ColorRGBA[] color)
setColors sets the color array of this geometry. |
void |
Geometry.setColor(int index,
ColorRGBA value)
setColor sets a single colorRGBA into the color array. |
void |
Geometry.setSolidColor(ColorRGBA color)
setSolidColor sets the color array of this geometry to a
single color. |
void |
CompositeMesh.reconstruct(Vector3f[] vertices,
Vector3f[] normal,
ColorRGBA[] color,
Vector2f[] texture,
int[] indices,
CompositeMesh.IndexRange[] ranges)
Recreates the geometric information of this CompositeMesh from scratch. |
void |
BumpMapNode.setCurrentAmbientMaterial(ColorRGBA color)
|
void |
BumpMapNode.setCurrentDiffuseMaterial(ColorRGBA color,
int maxTextureUnits)
|
| Constructors in com.jme.scene with parameters of type ColorRGBA | |
TriMesh(java.lang.String name,
Vector3f[] vertices,
Vector3f[] normal,
ColorRGBA[] color,
Vector2f[] texture,
int[] indices)
Constructor instantiates a new TriMesh object. |
|
Point(java.lang.String name,
Vector3f[] vertex,
Vector3f[] normal,
ColorRGBA[] color,
Vector2f[] texture)
Constructor instantiates a new Point object with a given
set of data. |
|
Line(java.lang.String name,
Vector3f[] vertex,
Vector3f[] normal,
ColorRGBA[] color,
Vector2f[] texture)
Constructor instantiates a new Line object with a given
set of data. |
|
Geometry(java.lang.String name,
Vector3f[] vertex,
Vector3f[] normal,
ColorRGBA[] color,
Vector2f[] texture)
Constructor creates a new Geometry object. |
|
CompositeMesh(java.lang.String name,
Vector3f[] vertices,
Vector3f[] normal,
ColorRGBA[] color,
Vector2f[] texture,
int[] indices,
CompositeMesh.IndexRange[] ranges)
Constructor instantiates a new CompositeMesh object. |
|
| Uses of ColorRGBA in com.jme.scene.lod |
| Constructors in com.jme.scene.lod with parameters of type ColorRGBA | |
ClodMesh(java.lang.String name,
Vector3f[] vertices,
Vector3f[] normal,
ColorRGBA[] color,
Vector2f[] texture,
int[] indices,
CollapseRecord[] records)
Creates a clod mesh with the given information. |
|
ClodCreator(Vector3f[] vertexArray,
Vector3f[] normalArray,
ColorRGBA[] colorArray,
Vector2f[] textureArray,
int[] indiceArray)
|
|
AreaClodMesh(java.lang.String name,
Vector3f[] vertices,
Vector3f[] normal,
ColorRGBA[] color,
Vector2f[] texture,
int[] indices,
CollapseRecord[] records)
Creates a clod mesh with the given information. |
|
| Uses of ColorRGBA in com.jme.scene.model |
| Methods in com.jme.scene.model with parameters of type ColorRGBA | |
void |
EmptyTriMesh.setColors(ColorRGBA[] storageArray)
|
| Uses of ColorRGBA in com.jme.scene.shape |
| Fields in com.jme.scene.shape declared as ColorRGBA | |
protected ColorRGBA |
OrientedBox.meshColor
Per vertex color of the drawn OrientedBox on computeInformation calls |
| Methods in com.jme.scene.shape that return ColorRGBA | |
ColorRGBA |
OrientedBox.getMeshColor()
Returns this OB's per vertex color. |
| Methods in com.jme.scene.shape with parameters of type ColorRGBA | |
void |
OrientedBox.setMeshColor(ColorRGBA meshColor)
Sets the per vertex color of this OB. |
| Uses of ColorRGBA in com.jme.scene.state |
| Fields in com.jme.scene.state declared as ColorRGBA | |
protected static ColorRGBA |
MaterialState.currentAmbient
|
protected static ColorRGBA |
MaterialState.currentDiffuse
|
protected static ColorRGBA |
MaterialState.currentSpecular
|
protected static ColorRGBA |
MaterialState.currentEmissive
|
static ColorRGBA |
MaterialState.defaultAmbient
Default ambient color for all material states. |
static ColorRGBA |
MaterialState.defaultDiffuse
Default diffuse color for all material states. |
static ColorRGBA |
MaterialState.defaultSpecular
Default specular color for all material states. |
static ColorRGBA |
MaterialState.defaultEmissive
Default emissive color for all material states. |
protected ColorRGBA |
FogState.color
|
| Methods in com.jme.scene.state that return ColorRGBA | |
ColorRGBA |
MaterialState.getAmbient()
getAmbient retreives the ambient color of the material. |
ColorRGBA |
MaterialState.getDiffuse()
getDiffuse retrieves the diffuse color of the material. |
ColorRGBA |
MaterialState.getEmissive()
getEmissive retrieves the emissive color of the material. |
ColorRGBA |
MaterialState.getSpecular()
getSpecular retrieves the specular color of the material. |
| Methods in com.jme.scene.state with parameters of type ColorRGBA | |
void |
MaterialState.setAmbient(ColorRGBA ambient)
setAmbient sets the ambient color of the material. |
void |
MaterialState.setDiffuse(ColorRGBA diffuse)
setDiffuse sets the diffuse color of the material. |
void |
MaterialState.setEmissive(ColorRGBA emissive)
setEmissive sets the emissive color of the material. |
void |
MaterialState.setSpecular(ColorRGBA specular)
setSpecular sets the specular color of the material. |
void |
FogState.setColor(ColorRGBA color)
setColor sets the color of the fog. |
| Uses of ColorRGBA in com.jme.ui |
| Fields in com.jme.ui declared as ColorRGBA | |
ColorRGBA |
UIColorScheme._backgroundcolor
The background color of the ui component |
ColorRGBA |
UIColorScheme._foregroundcolor
The color of the text |
ColorRGBA |
UIColorScheme._highlightbackgroundcolor
The color of the background when the mouse is hovering over the component |
ColorRGBA |
UIColorScheme._highlightforegroundcolor
The color of the background when the mouse is hovering the component |
ColorRGBA |
UIColorScheme._borderlightcolor
The color of the light part of the border |
ColorRGBA |
UIColorScheme._borderdarkcolor
The color of the dark part of the border |
| Uses of ColorRGBA in com.jme.util |
| Methods in com.jme.util with parameters of type ColorRGBA | |
protected float |
LightStateCreator.max(ColorRGBA a)
|
| Uses of ColorRGBA in com.jme.util.awt |
| Methods in com.jme.util.awt with parameters of type ColorRGBA | |
void |
JMECanvasImplementor.setBackground(ColorRGBA colorRGBA)
|
| Uses of ColorRGBA in com.jme.util.awt.lwjgl |
| Methods in com.jme.util.awt.lwjgl that return ColorRGBA | |
protected ColorRGBA |
LWJGLCanvas.makeColorRGBA(java.awt.Color color)
|
| Uses of ColorRGBA in com.jme.util.geom |
| Methods in com.jme.util.geom with parameters of type ColorRGBA | |
void |
GeometryCreator.addColor(ColorRGBA c)
|
| Uses of ColorRGBA in com.jme.widget |
| Fields in com.jme.widget declared as ColorRGBA | |
static ColorRGBA |
WidgetAbstractImpl.defaultFgColor
|
protected ColorRGBA |
WidgetAbstractImpl.fgColor
|
static ColorRGBA |
WidgetAbstractImpl.defaultBgColor
|
protected ColorRGBA |
WidgetAbstractImpl.bgColor
|
| Methods in com.jme.widget that return ColorRGBA | |
ColorRGBA |
WidgetAbstractImpl.getBgColor()
|
ColorRGBA |
WidgetAbstractImpl.getFgColor()
|
ColorRGBA |
WidgetAbstractContainer.getBgColor()
|
ColorRGBA |
WidgetAbstractContainer.getFgColor()
|
ColorRGBA |
Widget.getBgColor()
getBgColor |
ColorRGBA |
Widget.getFgColor()
getFgColor |
| Methods in com.jme.widget with parameters of type ColorRGBA | |
void |
WidgetAbstractImpl.setBgColor(ColorRGBA colorRGBA)
|
void |
WidgetAbstractImpl.setFgColor(ColorRGBA colorRGBA)
|
void |
WidgetAbstractContainer.setBgColor(ColorRGBA colorRGBA)
|
void |
WidgetAbstractContainer.setFgColor(ColorRGBA colorRGBA)
|
void |
Widget.setBgColor(ColorRGBA colorRGBA)
setBgColor |
void |
Widget.setFgColor(ColorRGBA colorRGBA)
setFgColor |
| Uses of ColorRGBA in com.jme.widget.border |
| Methods in com.jme.widget.border that return ColorRGBA | |
ColorRGBA |
WidgetBorder.getDarkColor()
|
ColorRGBA |
WidgetBorder.getLightColor()
|
ColorRGBA |
WidgetBorder.getFlatColor()
|
| Methods in com.jme.widget.border with parameters of type ColorRGBA | |
void |
WidgetBorder.setDarkColor(ColorRGBA colorRGBA)
|
void |
WidgetBorder.setLightColor(ColorRGBA colorRGBA)
|
void |
WidgetBorder.setFlatColor(ColorRGBA colorRGBA)
|
| Uses of ColorRGBA in com.jme.widget.font |
| Methods in com.jme.widget.font with parameters of type ColorRGBA | |
void |
WidgetFont.renderString(java.lang.String text,
float x,
float y,
float scalar,
ColorRGBA topColor,
ColorRGBA bottomColor)
|
abstract void |
WidgetAbstractFont.renderString(java.lang.String text,
float x,
float y,
float scalar,
ColorRGBA topColor,
ColorRGBA bottomColor)
|
| Uses of ColorRGBA in com.jme.widget.impl.lwjgl |
| Methods in com.jme.widget.impl.lwjgl with parameters of type ColorRGBA | |
void |
WidgetLWJGLFont.renderString(java.lang.String text,
float x,
float y,
float scalar,
ColorRGBA topColor,
ColorRGBA bottomColor)
|
protected void |
WidgetLWJGLAbstractRenderer.drawBox2d(int top,
int left,
int bottom,
int right,
WidgetBorder border,
ColorRGBA color)
|
protected void |
WidgetLWJGLAbstractRenderer.drawBox2d(int top,
int left,
int bottom,
int right,
WidgetBorder border,
ColorRGBA color,
WidgetTextureCoords tc,
java.util.Vector states)
|
protected void |
WidgetLWJGLAbstractRenderer.drawBoxBorder2d(int top,
int left,
int bottom,
int right,
WidgetBorder border,
ColorRGBA topLeft,
ColorRGBA bottomRight)
|
| Uses of ColorRGBA in com.jme.widget.text |
| Methods in com.jme.widget.text with parameters of type ColorRGBA | |
void |
WidgetLabel.setFgColor(ColorRGBA colorRGBA)
|
|
|||||||||||
| PREV NEXT | FRAMES NO FRAMES | ||||||||||