Uses of Interface
com.jme.renderer.Renderer

Packages that use Renderer
com.jme.curve   
com.jme.renderer   
com.jme.renderer.lwjgl   
com.jme.scene   
com.jme.scene.lod   
com.jme.scene.model.XMLparser.Converters   
com.jme.system   
com.jme.system.lwjgl   
com.jme.terrain   
com.jme.util.awt   
com.jme.widget   
com.jme.widget.button   
com.jme.widget.image   
com.jme.widget.panel   
com.jme.widget.renderer   
com.jme.widget.scroller   
com.jme.widget.text   
com.jme.widget.viewport   
jmetest.widget.viewport   
 

Uses of Renderer in com.jme.curve
 

Methods in com.jme.curve with parameters of type Renderer
 void Curve.draw(Renderer r)
          draw calls super to set the render state then calls the renderer to display the curve.
 void Curve.drawBounds(Renderer r)
          drawBounds calls super to set the render state then passes itself to the renderer.
 

Uses of Renderer in com.jme.renderer
 

Constructors in com.jme.renderer with parameters of type Renderer
RenderQueue(Renderer r)
          Creates a new render queue that will work with the given renderer.
 

Uses of Renderer in com.jme.renderer.lwjgl
 

Classes in com.jme.renderer.lwjgl that implement Renderer
 class LWJGLRenderer
          LWJGLRenderer provides an implementation of the Renderer interface using the LWJGL API.
 

Uses of Renderer in com.jme.scene
 

Methods in com.jme.scene with parameters of type Renderer
 void TriMesh.draw(Renderer r)
          draw calls super to set the render state then passes itself to the renderer.
 void TriMesh.drawBounds(Renderer r)
          drawBounds calls super to set the render state then passes itself to the renderer.
 void Text.draw(Renderer r)
          draw calls super to set the render state then calls the renderer to display the text string.
 void Text.drawBounds(Renderer r)
          drawBounds calls super to set the render state then passes itself to the renderer.
 void SwitchNode.draw(Renderer r)
          If a valid active child is set, that child is rendered and none others.
 void Spatial.onDraw(Renderer r)
          onDraw checks the node with the camera to see if it should be culled, if not, the node's draw method is called.
 void Spatial.onDrawBounds(Renderer r)
          onDrawBounds checks the node with the camera to see if it should be culled, if not, the node's draw method is called.
abstract  void Spatial.draw(Renderer r)
          draw abstract method that handles drawing data to the renderer if it is geometry and passing the call to it's children if it is a node.
abstract  void Spatial.drawBounds(Renderer r)
          drawBounds abstract method that handles drawing bounds data to the renderer if it is geometry and passing the call to it's children if it is a node.
 void Point.draw(Renderer r)
          draw calls super to set the render state.
 void Point.drawBounds(Renderer r)
          drawBounds calls super to set the render state then passes itself to the renderer.
 void Node.draw(Renderer r)
          draw calls the onDraw method for each child maintained by this node.
 void Node.drawBounds(Renderer r)
          drawBounds calls super to set the render state then passes itself to the renderer.
 void Line.draw(Renderer r)
          draw calls super to set the render state then calls the renderer to display the collection of lines.
 void Line.drawBounds(Renderer r)
          drawBounds calls super to set the render state then passes itself to the renderer.
 void ImposterNode.draw(Renderer r)
          draw calls the onDraw method for each child maintained by this node.
 void ImposterNode.drawBounds(Renderer r)
          draw calls the onDraw method for each child maintained by this node.
 void Geometry.draw(Renderer r)
          draw prepares the geometry for rendering to the display.
 void Geometry.drawBounds(Renderer r)
          drawBounds calls super to set the render state then passes itself to the renderer.
 void CompositeMesh.draw(Renderer r)
          draw calls super to set the render state then passes itself to the renderer.
 void CompositeMesh.drawBounds(Renderer r)
          drawBounds calls super to set the render state then passes itself to the renderer.
 void BumpMapNode.draw(Renderer r)
           
 void BillboardNode.draw(Renderer r)
          draw updates the billboards orientation then renders the billboard's children.
 

Uses of Renderer in com.jme.scene.lod
 

Methods in com.jme.scene.lod with parameters of type Renderer
 void DiscreteLodNode.draw(Renderer r)
           
 void ClodMesh.draw(Renderer r)
          Called during rendering.
 int ClodMesh.chooseTargetRecord(Renderer r)
          This function should not be called manually.
 int AreaClodMesh.chooseTargetRecord(Renderer r)
          This function is used during rendering to choose the correct target record for the AreaClodMesh acording to the information in the renderer.
 

Uses of Renderer in com.jme.scene.model.XMLparser.Converters
 

Methods in com.jme.scene.model.XMLparser.Converters that return Renderer
 Renderer DummyDisplaySystem.getRenderer()
           
 

Methods in com.jme.scene.model.XMLparser.Converters with parameters of type Renderer
 void DummyDisplaySystem.setRenderer(Renderer r)
           
 

Uses of Renderer in com.jme.system
 

Methods in com.jme.system that return Renderer
abstract  Renderer DisplaySystem.getRenderer()
          getRenderer returns the Renderer implementation that is compatible with the chosen DisplaySystem.
 

Methods in com.jme.system with parameters of type Renderer
abstract  void DisplaySystem.setRenderer(Renderer r)
           
static void DisplaySystem.updateStates(Renderer r)
          Called when the display system is created, this function sets the default render states for the renderer.
 

Uses of Renderer in com.jme.system.lwjgl
 

Methods in com.jme.system.lwjgl that return Renderer
 Renderer LWJGLDisplaySystem.getRenderer()
          getRenderer returns the created rendering class for LWJGL ( LWJGLRenderer).
 

Methods in com.jme.system.lwjgl with parameters of type Renderer
 void LWJGLDisplaySystem.setRenderer(Renderer r)
           
 

Uses of Renderer in com.jme.terrain
 

Methods in com.jme.terrain with parameters of type Renderer
 int TerrainBlock.chooseTargetRecord(Renderer r)
          chooseTargetRecord determines which level of detail to use.
 

Uses of Renderer in com.jme.util.awt
 

Fields in com.jme.util.awt declared as Renderer
protected  Renderer JMECanvasImplementor.renderer
           
 

Methods in com.jme.util.awt that return Renderer
 Renderer JMECanvasImplementor.getRenderer()
           
 

Methods in com.jme.util.awt with parameters of type Renderer
 void JMECanvasImplementor.setRenderer(Renderer renderer)
           
 

Uses of Renderer in com.jme.widget
 

Methods in com.jme.widget with parameters of type Renderer
 void WidgetAbstractImpl.onDraw(Renderer r)
           
 void WidgetAbstractImpl.draw(Renderer r)
           
 void WidgetAbstractFrame.onDraw(Renderer r)
          onDraw
 void WidgetAbstractFrame.draw(Renderer r)
          draw
 

Uses of Renderer in com.jme.widget.button
 

Methods in com.jme.widget.button with parameters of type Renderer
 void WidgetButton.onDraw(Renderer r)
           
 

Uses of Renderer in com.jme.widget.image
 

Methods in com.jme.widget.image with parameters of type Renderer
 void WidgetImage.onDraw(Renderer r)
           
 void WidgetImage.draw(Renderer r)
           
 void WidgetImage.drawBounds(Renderer r)
           
 

Uses of Renderer in com.jme.widget.panel
 

Methods in com.jme.widget.panel with parameters of type Renderer
 void WidgetPanel.draw(Renderer r)
           
 

Uses of Renderer in com.jme.widget.renderer
 

Fields in com.jme.widget.renderer declared as Renderer
protected  Renderer WidgetAbstractRenderer.renderer
           
 

Uses of Renderer in com.jme.widget.scroller
 

Methods in com.jme.widget.scroller with parameters of type Renderer
 void WidgetScrollerThumbTray.draw(Renderer r)
           
 void WidgetAbstractScroller.onDraw(Renderer r)
           
 

Uses of Renderer in com.jme.widget.text
 

Methods in com.jme.widget.text with parameters of type Renderer
 void WidgetText.onDraw(Renderer r)
           
 void WidgetText.draw(Renderer r)
           
 void WidgetText.drawBounds(Renderer r)
           
 

Uses of Renderer in com.jme.widget.viewport
 

Methods in com.jme.widget.viewport with parameters of type Renderer
 void WidgetViewport.onDraw(Renderer r)
          onDraw
 

Uses of Renderer in jmetest.widget.viewport
 

Methods in jmetest.widget.viewport with parameters of type Renderer
 void TestWidgetViewportFrame.onDraw(Renderer r)
          onDraw