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| Uses of Renderer in com.jme.curve |
| Methods in com.jme.curve with parameters of type Renderer | |
void |
Curve.draw(Renderer r)
draw calls super to set the render state then calls the
renderer to display the curve. |
void |
Curve.drawBounds(Renderer r)
drawBounds calls super to set the render state then passes itself
to the renderer. |
| Uses of Renderer in com.jme.renderer |
| Constructors in com.jme.renderer with parameters of type Renderer | |
RenderQueue(Renderer r)
Creates a new render queue that will work with the given renderer. |
|
| Uses of Renderer in com.jme.renderer.lwjgl |
| Classes in com.jme.renderer.lwjgl that implement Renderer | |
class |
LWJGLRenderer
LWJGLRenderer provides an implementation of the
Renderer interface using the LWJGL API. |
| Uses of Renderer in com.jme.scene |
| Methods in com.jme.scene with parameters of type Renderer | |
void |
TriMesh.draw(Renderer r)
draw calls super to set the render state then passes
itself to the renderer. |
void |
TriMesh.drawBounds(Renderer r)
drawBounds calls super to set the render state then passes
itself to the renderer. |
void |
Text.draw(Renderer r)
draw calls super to set the render state then calls the
renderer to display the text string. |
void |
Text.drawBounds(Renderer r)
drawBounds calls super to set the render state then passes
itself to the renderer. |
void |
SwitchNode.draw(Renderer r)
If a valid active child is set, that child is rendered and none others. |
void |
Spatial.onDraw(Renderer r)
onDraw checks the node with the camera to see if it should
be culled, if not, the node's draw method is called. |
void |
Spatial.onDrawBounds(Renderer r)
onDrawBounds checks the node with the camera to see if it
should be culled, if not, the node's draw method is called. |
abstract void |
Spatial.draw(Renderer r)
draw abstract method that handles drawing data to the
renderer if it is geometry and passing the call to it's children if it is
a node. |
abstract void |
Spatial.drawBounds(Renderer r)
drawBounds abstract method that handles drawing bounds
data to the renderer if it is geometry and passing the call to it's
children if it is a node. |
void |
Point.draw(Renderer r)
draw calls super to set the render state. |
void |
Point.drawBounds(Renderer r)
drawBounds calls super to set the render state then passes
itself to the renderer. |
void |
Node.draw(Renderer r)
draw calls the onDraw method for each child maintained by
this node. |
void |
Node.drawBounds(Renderer r)
drawBounds calls super to set the render state then passes
itself to the renderer. |
void |
Line.draw(Renderer r)
draw calls super to set the render state then calls the
renderer to display the collection of lines. |
void |
Line.drawBounds(Renderer r)
drawBounds calls super to set the render state then passes
itself to the renderer. |
void |
ImposterNode.draw(Renderer r)
draw calls the onDraw method for each child maintained by
this node. |
void |
ImposterNode.drawBounds(Renderer r)
draw calls the onDraw method for each child maintained by
this node. |
void |
Geometry.draw(Renderer r)
draw prepares the geometry for rendering to the display. |
void |
Geometry.drawBounds(Renderer r)
drawBounds calls super to set the render state then passes
itself to the renderer. |
void |
CompositeMesh.draw(Renderer r)
draw calls super to set the render state then passes
itself to the renderer. |
void |
CompositeMesh.drawBounds(Renderer r)
drawBounds calls super to set the render state then passes
itself to the renderer. |
void |
BumpMapNode.draw(Renderer r)
|
void |
BillboardNode.draw(Renderer r)
draw updates the billboards orientation then renders the
billboard's children. |
| Uses of Renderer in com.jme.scene.lod |
| Methods in com.jme.scene.lod with parameters of type Renderer | |
void |
DiscreteLodNode.draw(Renderer r)
|
void |
ClodMesh.draw(Renderer r)
Called during rendering. |
int |
ClodMesh.chooseTargetRecord(Renderer r)
This function should not be called manually. |
int |
AreaClodMesh.chooseTargetRecord(Renderer r)
This function is used during rendering to choose the correct target record for the AreaClodMesh acording to the information in the renderer. |
| Uses of Renderer in com.jme.scene.model.XMLparser.Converters |
| Methods in com.jme.scene.model.XMLparser.Converters that return Renderer | |
Renderer |
DummyDisplaySystem.getRenderer()
|
| Methods in com.jme.scene.model.XMLparser.Converters with parameters of type Renderer | |
void |
DummyDisplaySystem.setRenderer(Renderer r)
|
| Uses of Renderer in com.jme.system |
| Methods in com.jme.system that return Renderer | |
abstract Renderer |
DisplaySystem.getRenderer()
getRenderer returns the Renderer
implementation that is compatible with the chosen
DisplaySystem. |
| Methods in com.jme.system with parameters of type Renderer | |
abstract void |
DisplaySystem.setRenderer(Renderer r)
|
static void |
DisplaySystem.updateStates(Renderer r)
Called when the display system is created, this function sets the default render states for the renderer. |
| Uses of Renderer in com.jme.system.lwjgl |
| Methods in com.jme.system.lwjgl that return Renderer | |
Renderer |
LWJGLDisplaySystem.getRenderer()
getRenderer returns the created rendering class for LWJGL (
LWJGLRenderer). |
| Methods in com.jme.system.lwjgl with parameters of type Renderer | |
void |
LWJGLDisplaySystem.setRenderer(Renderer r)
|
| Uses of Renderer in com.jme.terrain |
| Methods in com.jme.terrain with parameters of type Renderer | |
int |
TerrainBlock.chooseTargetRecord(Renderer r)
chooseTargetRecord determines which level of detail to
use. |
| Uses of Renderer in com.jme.util.awt |
| Fields in com.jme.util.awt declared as Renderer | |
protected Renderer |
JMECanvasImplementor.renderer
|
| Methods in com.jme.util.awt that return Renderer | |
Renderer |
JMECanvasImplementor.getRenderer()
|
| Methods in com.jme.util.awt with parameters of type Renderer | |
void |
JMECanvasImplementor.setRenderer(Renderer renderer)
|
| Uses of Renderer in com.jme.widget |
| Methods in com.jme.widget with parameters of type Renderer | |
void |
WidgetAbstractImpl.onDraw(Renderer r)
|
void |
WidgetAbstractImpl.draw(Renderer r)
|
void |
WidgetAbstractFrame.onDraw(Renderer r)
onDraw |
void |
WidgetAbstractFrame.draw(Renderer r)
draw |
| Uses of Renderer in com.jme.widget.button |
| Methods in com.jme.widget.button with parameters of type Renderer | |
void |
WidgetButton.onDraw(Renderer r)
|
| Uses of Renderer in com.jme.widget.image |
| Methods in com.jme.widget.image with parameters of type Renderer | |
void |
WidgetImage.onDraw(Renderer r)
|
void |
WidgetImage.draw(Renderer r)
|
void |
WidgetImage.drawBounds(Renderer r)
|
| Uses of Renderer in com.jme.widget.panel |
| Methods in com.jme.widget.panel with parameters of type Renderer | |
void |
WidgetPanel.draw(Renderer r)
|
| Uses of Renderer in com.jme.widget.renderer |
| Fields in com.jme.widget.renderer declared as Renderer | |
protected Renderer |
WidgetAbstractRenderer.renderer
|
| Uses of Renderer in com.jme.widget.scroller |
| Methods in com.jme.widget.scroller with parameters of type Renderer | |
void |
WidgetScrollerThumbTray.draw(Renderer r)
|
void |
WidgetAbstractScroller.onDraw(Renderer r)
|
| Uses of Renderer in com.jme.widget.text |
| Methods in com.jme.widget.text with parameters of type Renderer | |
void |
WidgetText.onDraw(Renderer r)
|
void |
WidgetText.draw(Renderer r)
|
void |
WidgetText.drawBounds(Renderer r)
|
| Uses of Renderer in com.jme.widget.viewport |
| Methods in com.jme.widget.viewport with parameters of type Renderer | |
void |
WidgetViewport.onDraw(Renderer r)
onDraw |
| Uses of Renderer in jmetest.widget.viewport |
| Methods in jmetest.widget.viewport with parameters of type Renderer | |
void |
TestWidgetViewportFrame.onDraw(Renderer r)
onDraw |
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