Uses of Interface
com.jme.renderer.TextureRenderer

Packages that use TextureRenderer
com.jme.renderer.lwjgl   
com.jme.scene   
com.jme.scene.model.XMLparser.Converters   
com.jme.system   
com.jme.system.lwjgl   
 

Uses of TextureRenderer in com.jme.renderer.lwjgl
 

Classes in com.jme.renderer.lwjgl that implement TextureRenderer
 class LWJGLTextureRenderer
          This class is used by LWJGL to render textures.
 

Uses of TextureRenderer in com.jme.scene
 

Methods in com.jme.scene that return TextureRenderer
 TextureRenderer ImposterNode.getTextureRenderer()
          Get the Underlying texture renderer used by this imposter.
 

Methods in com.jme.scene with parameters of type TextureRenderer
 void ImposterNode.setTextureRenderer(TextureRenderer tRenderer)
          Set the Underlying texture renderer used by this imposter.
 

Uses of TextureRenderer in com.jme.scene.model.XMLparser.Converters
 

Methods in com.jme.scene.model.XMLparser.Converters that return TextureRenderer
 TextureRenderer DummyDisplaySystem.createTextureRenderer(int width, int height, boolean useRGB, boolean useRGBA, boolean useDepth, boolean isRectangle, int target, int mipmaps)
           
 

Uses of TextureRenderer in com.jme.system
 

Methods in com.jme.system that return TextureRenderer
abstract  TextureRenderer DisplaySystem.createTextureRenderer(int width, int height, boolean useRGB, boolean useRGBA, boolean useDepth, boolean isRectangle, int target, int mipmaps)
          Crate a TextureRenderer using the underlying system.
 

Uses of TextureRenderer in com.jme.system.lwjgl
 

Methods in com.jme.system.lwjgl that return TextureRenderer
 TextureRenderer LWJGLDisplaySystem.createTextureRenderer(int width, int height, boolean useRGB, boolean useRGBA, boolean useDepth, boolean isRectangle, int target, int mipmaps)
          createTextureRenderer builds the renderer used to render to a texture.