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| Packages that use TextureRenderer | |
| com.jme.renderer.lwjgl | |
| com.jme.scene | |
| com.jme.scene.model.XMLparser.Converters | |
| com.jme.system | |
| com.jme.system.lwjgl | |
| Uses of TextureRenderer in com.jme.renderer.lwjgl |
| Classes in com.jme.renderer.lwjgl that implement TextureRenderer | |
class |
LWJGLTextureRenderer
This class is used by LWJGL to render textures. |
| Uses of TextureRenderer in com.jme.scene |
| Methods in com.jme.scene that return TextureRenderer | |
TextureRenderer |
ImposterNode.getTextureRenderer()
Get the Underlying texture renderer used by this imposter. |
| Methods in com.jme.scene with parameters of type TextureRenderer | |
void |
ImposterNode.setTextureRenderer(TextureRenderer tRenderer)
Set the Underlying texture renderer used by this imposter. |
| Uses of TextureRenderer in com.jme.scene.model.XMLparser.Converters |
| Methods in com.jme.scene.model.XMLparser.Converters that return TextureRenderer | |
TextureRenderer |
DummyDisplaySystem.createTextureRenderer(int width,
int height,
boolean useRGB,
boolean useRGBA,
boolean useDepth,
boolean isRectangle,
int target,
int mipmaps)
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| Uses of TextureRenderer in com.jme.system |
| Methods in com.jme.system that return TextureRenderer | |
abstract TextureRenderer |
DisplaySystem.createTextureRenderer(int width,
int height,
boolean useRGB,
boolean useRGBA,
boolean useDepth,
boolean isRectangle,
int target,
int mipmaps)
Crate a TextureRenderer using the underlying system. |
| Uses of TextureRenderer in com.jme.system.lwjgl |
| Methods in com.jme.system.lwjgl that return TextureRenderer | |
TextureRenderer |
LWJGLDisplaySystem.createTextureRenderer(int width,
int height,
boolean useRGB,
boolean useRGBA,
boolean useDepth,
boolean isRectangle,
int target,
int mipmaps)
createTextureRenderer builds the renderer used to render
to a texture. |
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