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| Interface Summary | |
| Camera | Camera defines an interface that encapsulates viewport
management. |
| Renderer | Renderer defines an interface that handles displaying of
graphics data to the context. |
| TextureRenderer | TextureRenderer defines an interface that handles rendering a
scene to a buffer and copying it to a texture. |
| Class Summary | |
| AbstractCamera | AbstractCamera implments the Camera interface
implementing all non-API specific camera calculations. |
| ColorRGBA | ColorRGBA defines a color made from a collection of
red, green and blue values. |
| RendererType | RendererType contains the different RendererTypes jME
supports, eg, LWJGL, JOGL, etc. |
| RenderQueue | This optional class supports queueing of rendering states that are drawn when displayBackBuffer is called on the renderer. |
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