com.jme.scene
Interface SwitchModel
- All Known Implementing Classes:
- DistanceSwitchModel
- public interface SwitchModel
SwitchModel defines an interface for selection of switch
nodes. Implementing classes provide the way to set the selection criteria, as
well as define what this criteria is. The interface simply defines a set
method that accepts an Object. What is done with the provided
object is defined by the implementor. The child that the switch node is to
make active should be difined from the getSwitchChild method.
- Version:
- $Id: SwitchModel.java,v 1.4 2004/09/14 21:52:12 mojomonkey Exp $
- Author:
- Mark Powell
- See Also:
SwitchNode
|
Method Summary |
int |
getSwitchChild()
getSwitchChild returns the index of the node that should
be set active in the SwitchNode. |
void |
set(java.lang.Object value)
set provides a generic set method for implementing
classes. |
getSwitchChild
public int getSwitchChild()
getSwitchChild returns the index of the node that should
be set active in the SwitchNode.
- Returns:
- the index of the active child.
set
public void set(java.lang.Object value)
set provides a generic set method for implementing
classes. The value set can be anything, and it is the responsibility of
the implementing to define what this method will do for the particular
implementation.
- Parameters:
value - the value to set.