Uses of Class
com.jme.scene.CompositeMesh.IndexRange

Packages that use CompositeMesh.IndexRange
com.jme.scene   
 

Uses of CompositeMesh.IndexRange in com.jme.scene
 

Fields in com.jme.scene declared as CompositeMesh.IndexRange
protected  CompositeMesh.IndexRange[] CompositeMesh.ranges
           
 

Methods in com.jme.scene that return CompositeMesh.IndexRange
 CompositeMesh.IndexRange[] CompositeMesh.getIndexRanges()
           
static CompositeMesh.IndexRange CompositeMesh.createTriangleRange(int count)
          Create index range representing free, unconnected triangles.
static CompositeMesh.IndexRange CompositeMesh.createTriangleStrip(int count)
          Create index range representing triangle strip
static CompositeMesh.IndexRange CompositeMesh.createTriangleFan(int count)
          Create index range representing triangle fan
static CompositeMesh.IndexRange CompositeMesh.createQuadRange(int count)
          Create index range representing free, unconnected quads.
static CompositeMesh.IndexRange CompositeMesh.createQuadStrip(int count)
          Create index range representing quad strip
 

Methods in com.jme.scene with parameters of type CompositeMesh.IndexRange
 void CompositeMesh.reconstruct(Vector3f[] vertices, Vector3f[] normal, ColorRGBA[] color, Vector2f[] texture, int[] indices, CompositeMesh.IndexRange[] ranges)
          Recreates the geometric information of this CompositeMesh from scratch.
 void CompositeMesh.setIndexRanges(CompositeMesh.IndexRange[] ranges)
          Sets new index ranges - be sure to match it with updates to indices array if needed
 

Constructors in com.jme.scene with parameters of type CompositeMesh.IndexRange
CompositeMesh(java.lang.String name, Vector3f[] vertices, Vector3f[] normal, ColorRGBA[] color, Vector2f[] texture, int[] indices, CompositeMesh.IndexRange[] ranges)
          Constructor instantiates a new CompositeMesh object.