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| Packages that use CompositeMesh.IndexRange | |
| com.jme.scene | |
| Uses of CompositeMesh.IndexRange in com.jme.scene |
| Fields in com.jme.scene declared as CompositeMesh.IndexRange | |
protected CompositeMesh.IndexRange[] |
CompositeMesh.ranges
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| Methods in com.jme.scene that return CompositeMesh.IndexRange | |
CompositeMesh.IndexRange[] |
CompositeMesh.getIndexRanges()
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static CompositeMesh.IndexRange |
CompositeMesh.createTriangleRange(int count)
Create index range representing free, unconnected triangles. |
static CompositeMesh.IndexRange |
CompositeMesh.createTriangleStrip(int count)
Create index range representing triangle strip |
static CompositeMesh.IndexRange |
CompositeMesh.createTriangleFan(int count)
Create index range representing triangle fan |
static CompositeMesh.IndexRange |
CompositeMesh.createQuadRange(int count)
Create index range representing free, unconnected quads. |
static CompositeMesh.IndexRange |
CompositeMesh.createQuadStrip(int count)
Create index range representing quad strip |
| Methods in com.jme.scene with parameters of type CompositeMesh.IndexRange | |
void |
CompositeMesh.reconstruct(Vector3f[] vertices,
Vector3f[] normal,
ColorRGBA[] color,
Vector2f[] texture,
int[] indices,
CompositeMesh.IndexRange[] ranges)
Recreates the geometric information of this CompositeMesh from scratch. |
void |
CompositeMesh.setIndexRanges(CompositeMesh.IndexRange[] ranges)
Sets new index ranges - be sure to match it with updates to indices array if needed |
| Constructors in com.jme.scene with parameters of type CompositeMesh.IndexRange | |
CompositeMesh(java.lang.String name,
Vector3f[] vertices,
Vector3f[] normal,
ColorRGBA[] color,
Vector2f[] texture,
int[] indices,
CompositeMesh.IndexRange[] ranges)
Constructor instantiates a new CompositeMesh object. |
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