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java.lang.Objectcom.jme.scene.Spatial
com.jme.scene.Geometry
com.jme.scene.TriMesh
com.jme.scene.shape.Pyramid
Pyramid provides an extension of TriMesh. A
pyramid is defined by a width at the base and a height. The pyramid is a four
sided pyramid with the center at (0,0). The pyramid will be axis aligned with
the peak being on the positive y axis and the base being in the x-z plane.
| Field Summary |
| Fields inherited from class com.jme.scene.TriMesh |
indices, triangleQuantity |
| Fields inherited from class com.jme.scene.Geometry |
bound, color, colorBuf, normal, normBuf, texBuf, texture, vertBuf, vertex, vertQuantity |
| Fields inherited from class com.jme.scene.Spatial |
currentStates, defaultStateList, forceCull, forceView, frustrumIntersects, geometricalControllers, lightCombineMode, localRotation, localScale, localTranslation, name, parent, queueDistance, renderQueueMode, renderStateList, textureCombineMode, worldBound, worldRotation, worldScale, worldTranslation, zOrder |
| Constructor Summary | |
Pyramid(java.lang.String name,
float width,
float height)
Constructor instantiates a new Pyramid object. |
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| Methods inherited from class com.jme.scene.TriMesh |
clearBuffers, draw, drawBounds, findCollisions, findTriangleCollision, findTrianglePick, findWorldRotMat, getIndexAsBuffer, getIndices, getMeshAsTriangles, getTriangle, getTriangle, getTriangleQuantity, hasCollision, hasTriangleCollision, putClone, reconstruct, setIndexBuffer, setIndices, updateCollisionTree, updateIndexBuffer |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
public Pyramid(java.lang.String name,
float width,
float height)
Pyramid object. The base
width and the height are provided.
name - the name of the scene element. This is required for
identification and comparision purposes.width - the base width of the pyramid.height - the height of the pyramid from the base to the peak.
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