com.jme.scene.state
Class AttributeState
java.lang.Object
com.jme.scene.state.RenderState
com.jme.scene.state.AttributeState
- All Implemented Interfaces:
- java.io.Serializable
- Direct Known Subclasses:
- LWJGLAttributeState
- public abstract class AttributeState
- extends RenderState
AttributeState
- Version:
- $Id: AttributeState.java,v 1.3 2004/04/22 22:26:55 renanse Exp $
- Author:
- Mark Powell
- See Also:
- Serialized Form
| Fields inherited from class com.jme.scene.state.RenderState |
RS_ALPHA, RS_ATTRIBUTE, RS_CULL, RS_DITHER, RS_FOG, RS_FRAGMENT_PROGRAM, RS_GLSL_SHADER_OBJECTS, RS_LIGHT, RS_MATERIAL, RS_MAX_STATE, RS_SHADE, RS_STENCIL, RS_TEXTURE, RS_VERTEX_PROGRAM, RS_WIREFRAME, RS_ZBUFFER |
|
Constructor Summary |
AttributeState()
Constructor instantiates a new ShadeState object with the
default mode being smooth. |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
ALL_ATTRIB_BIT
public static final int ALL_ATTRIB_BIT
- See Also:
- Constant Field Values
ACCUM_BUFFER_BIT
public static final int ACCUM_BUFFER_BIT
- See Also:
- Constant Field Values
COLOR_BUFFER_BIT
public static final int COLOR_BUFFER_BIT
- See Also:
- Constant Field Values
CURRENT_BIT
public static final int CURRENT_BIT
- See Also:
- Constant Field Values
DEPTH_BUFFER_BIT
public static final int DEPTH_BUFFER_BIT
- See Also:
- Constant Field Values
ENABLE_BIT
public static final int ENABLE_BIT
- See Also:
- Constant Field Values
EVAL_BIT
public static final int EVAL_BIT
- See Also:
- Constant Field Values
FOG_BIT
public static final int FOG_BIT
- See Also:
- Constant Field Values
HINT_BIT
public static final int HINT_BIT
- See Also:
- Constant Field Values
LIGHTING_BIT
public static final int LIGHTING_BIT
- See Also:
- Constant Field Values
LINE_BIT
public static final int LINE_BIT
- See Also:
- Constant Field Values
LIST_BIT
public static final int LIST_BIT
- See Also:
- Constant Field Values
PIXEL_MODE_BIT
public static final int PIXEL_MODE_BIT
- See Also:
- Constant Field Values
POINT_BIT
public static final int POINT_BIT
- See Also:
- Constant Field Values
POLYGON_BIT
public static final int POLYGON_BIT
- See Also:
- Constant Field Values
POLYGON_STIPPLE_BIT
public static final int POLYGON_STIPPLE_BIT
- See Also:
- Constant Field Values
SCISSOR_BIT
public static final int SCISSOR_BIT
- See Also:
- Constant Field Values
STENCIL_BUFFER_BIT
public static final int STENCIL_BUFFER_BIT
- See Also:
- Constant Field Values
TEXTURE_BIT
public static final int TEXTURE_BIT
- See Also:
- Constant Field Values
TRANSFORM_BIT
public static final int TRANSFORM_BIT
- See Also:
- Constant Field Values
VIEWPORT_BIT
public static final int VIEWPORT_BIT
- See Also:
- Constant Field Values
level
protected static int level
AttributeState
public AttributeState()
- Constructor instantiates a new
ShadeState object with the
default mode being smooth.
getType
public int getType()
getType
- Specified by:
getType in class RenderState
- Returns:
- See Also:
RenderState.getType()
setMask
public void setMask(int mask)
getMask
public int getMask()