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| Packages that use TextureState | |
| com.jme.effects | |
| com.jme.renderer | |
| com.jme.renderer.lwjgl | |
| com.jme.scene | |
| com.jme.scene.state.lwjgl | |
| com.jme.ui | |
| com.jme.widget.renderer | |
| com.jme.widget.text | |
| Uses of TextureState in com.jme.effects |
| Methods in com.jme.effects with parameters of type TextureState | |
static LensFlare |
LensFlareFactory.createBasicLensFlare(java.lang.String name,
TextureState[] tex)
Creates a basic LensFlare with 16 FlareQuad children. |
| Uses of TextureState in com.jme.renderer |
| Methods in com.jme.renderer that return TextureState | |
TextureState |
Renderer.createTextureState()
createTextureState retrieves the texture state object for
the proper renderer. |
| Uses of TextureState in com.jme.renderer.lwjgl |
| Methods in com.jme.renderer.lwjgl that return TextureState | |
TextureState |
LWJGLRenderer.createTextureState()
createTextureState returns a new LWJGLTextureState object
as a regular TextureState. |
| Uses of TextureState in com.jme.scene |
| Methods in com.jme.scene that return TextureState | |
TextureState |
BumpMapNode.getTextureState()
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| Uses of TextureState in com.jme.scene.state.lwjgl |
| Subclasses of TextureState in com.jme.scene.state.lwjgl | |
class |
LWJGLTextureState
LWJGLTextureState subclasses the TextureState object using the
LWJGL API to access OpenGL for texture processing. |
| Uses of TextureState in com.jme.ui |
| Methods in com.jme.ui that return TextureState | |
TextureState |
UIFonts.getFontTexture(java.lang.String name)
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| Uses of TextureState in com.jme.widget.renderer |
| Fields in com.jme.widget.renderer declared as TextureState | |
protected static TextureState |
WidgetAbstractRenderer.textureState
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| Uses of TextureState in com.jme.widget.text |
| Fields in com.jme.widget.text declared as TextureState | |
protected TextureState |
WidgetText.textureState
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