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| Packages that use WireframeState | |
| com.jme.app | |
| com.jme.renderer | |
| com.jme.renderer.lwjgl | |
| com.jme.scene.state.lwjgl | |
| jmetest.TutorialGuide | |
| jmetest.ui | |
| Uses of WireframeState in com.jme.app |
| Fields in com.jme.app declared as WireframeState | |
protected WireframeState |
SimpleGame.wireState
A wirestate to turn on and off for the rootNode |
| Uses of WireframeState in com.jme.renderer |
| Methods in com.jme.renderer that return WireframeState | |
WireframeState |
Renderer.createWireframeState()
createWireframeState retrieves the wireframe state object
for the proper renderer. |
| Uses of WireframeState in com.jme.renderer.lwjgl |
| Methods in com.jme.renderer.lwjgl that return WireframeState | |
WireframeState |
LWJGLRenderer.createWireframeState()
createWireframeState returns a new LWJGLWireframeState
object as a regular WireframeState. |
| Uses of WireframeState in com.jme.scene.state.lwjgl |
| Subclasses of WireframeState in com.jme.scene.state.lwjgl | |
class |
LWJGLWireframeState
LWJGLWireframeState subclasses WireframeState to use the LWJGL
API to access OpenGL. |
| Uses of WireframeState in jmetest.TutorialGuide |
| Fields in jmetest.TutorialGuide declared as WireframeState | |
protected WireframeState |
HelloSimpleGame.wireState
A wirestate to turn on and off for the rootNode |
| Uses of WireframeState in jmetest.ui |
| Fields in jmetest.ui declared as WireframeState | |
protected WireframeState |
TestUI.wireState
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