com.jme.scene.state.lwjgl
Class LWJGLDitherState

java.lang.Object
  extended bycom.jme.scene.state.RenderState
      extended bycom.jme.scene.state.DitherState
          extended bycom.jme.scene.state.lwjgl.LWJGLDitherState
All Implemented Interfaces:
java.io.Serializable

public class LWJGLDitherState
extends DitherState

LWJGLDitherState subclasses the DitherState using the LWJGL API to set the dithering state of OpenGL.

Version:
$Id: LWJGLDitherState.java,v 1.5 2004/09/14 21:52:15 mojomonkey Exp $
Author:
Mark Powell
See Also:
Serialized Form

Field Summary
 
Fields inherited from class com.jme.scene.state.RenderState
RS_ALPHA, RS_ATTRIBUTE, RS_CULL, RS_DITHER, RS_FOG, RS_FRAGMENT_PROGRAM, RS_GLSL_SHADER_OBJECTS, RS_LIGHT, RS_MATERIAL, RS_MAX_STATE, RS_SHADE, RS_STENCIL, RS_TEXTURE, RS_VERTEX_PROGRAM, RS_WIREFRAME, RS_ZBUFFER
 
Constructor Summary
LWJGLDitherState()
           
 
Method Summary
 void apply()
          set sets the dithering state on if it is enabled, and sets it off otherwise.
 
Methods inherited from class com.jme.scene.state.DitherState
getType
 
Methods inherited from class com.jme.scene.state.RenderState
extract, isEnabled, setEnabled
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

LWJGLDitherState

public LWJGLDitherState()
Method Detail

apply

public void apply()
set sets the dithering state on if it is enabled, and sets it off otherwise.

Specified by:
apply in class RenderState
See Also:
()