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java.lang.Objectcom.jme.scene.state.RenderState
com.jme.scene.state.FragmentProgramState
com.jme.scene.state.lwjgl.LWJGLFragmentProgramState
| Field Summary |
| Fields inherited from class com.jme.scene.state.FragmentProgramState |
envparameters, parameters, usingParameters |
| Fields inherited from class com.jme.scene.state.RenderState |
RS_ALPHA, RS_ATTRIBUTE, RS_CULL, RS_DITHER, RS_FOG, RS_FRAGMENT_PROGRAM, RS_GLSL_SHADER_OBJECTS, RS_LIGHT, RS_MATERIAL, RS_MAX_STATE, RS_SHADE, RS_STENCIL, RS_TEXTURE, RS_VERTEX_PROGRAM, RS_WIREFRAME, RS_ZBUFFER |
| Constructor Summary | |
LWJGLFragmentProgramState()
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| Method Summary | |
void |
apply()
This function is defined in the RenderState that is actually used by the Renderer. |
boolean |
isSupported()
Determines if the current OpenGL context supports the GL_ARB_fragment_program extension. |
void |
load(java.net.URL file)
Loads the fragment program into a byte array. |
| Methods inherited from class com.jme.scene.state.FragmentProgramState |
getType, setParameter |
| Methods inherited from class com.jme.scene.state.RenderState |
extract, isEnabled, setEnabled |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
public LWJGLFragmentProgramState()
| Method Detail |
public boolean isSupported()
isSupported in class FragmentProgramStateFragmentProgramState.isSupported()public void load(java.net.URL file)
load in class FragmentProgramStatefile - text file containing the fragment programVertexProgramState.load(java.net.URL)public void apply()
RenderState
apply in class RenderState
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