com.jme.scene.state.lwjgl
Class LWJGLZBufferState

java.lang.Object
  extended bycom.jme.scene.state.RenderState
      extended bycom.jme.scene.state.ZBufferState
          extended bycom.jme.scene.state.lwjgl.LWJGLZBufferState
All Implemented Interfaces:
java.io.Serializable

public class LWJGLZBufferState
extends ZBufferState

LWJGLZBufferState subclasses ZBufferState to use the LWJGL API to access OpenGL.

Version:
$Id: LWJGLZBufferState.java,v 1.6 2004/09/14 21:52:13 mojomonkey Exp $
Author:
Mark Powell
See Also:
Serialized Form

Field Summary
 
Fields inherited from class com.jme.scene.state.ZBufferState
CF_ALWAYS, CF_EQUAL, CF_GEQUAL, CF_GREATER, CF_LEQUAL, CF_LESS, CF_NEVER, CF_NOTEQUAL, function, writable
 
Fields inherited from class com.jme.scene.state.RenderState
RS_ALPHA, RS_ATTRIBUTE, RS_CULL, RS_DITHER, RS_FOG, RS_FRAGMENT_PROGRAM, RS_GLSL_SHADER_OBJECTS, RS_LIGHT, RS_MATERIAL, RS_MAX_STATE, RS_SHADE, RS_STENCIL, RS_TEXTURE, RS_VERTEX_PROGRAM, RS_WIREFRAME, RS_ZBUFFER
 
Constructor Summary
LWJGLZBufferState()
           
 
Method Summary
 void apply()
          set turns on the specified depth test specified by the state.
 
Methods inherited from class com.jme.scene.state.ZBufferState
getFunction, getType, isWritable, setFunction, setWritable
 
Methods inherited from class com.jme.scene.state.RenderState
extract, isEnabled, setEnabled
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

LWJGLZBufferState

public LWJGLZBufferState()
Method Detail

apply

public void apply()
set turns on the specified depth test specified by the state.

Specified by:
apply in class RenderState
See Also:
RenderState.apply()