A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _

O

OBB2 - class com.jme.bounding.OBB2.
Started Date: Sep 5, 2004

This class is like an OrientedBoundingBox, but lacks the overhead of extending TriMesh.
OBB2() - Constructor for class com.jme.bounding.OBB2
 
OBBTree - class com.jme.bounding.OBBTree.
Started Date: Sep 5, 2004

This class is used exclusivly by the TriMesh object.
OBBTree() - Constructor for class com.jme.bounding.OBBTree
 
OFF - Static variable in class com.jme.scene.state.LightState
Ignore lights.
OFF - Static variable in class com.jme.scene.state.TextureState
Ignore textures.
OUTPUT_ALSA - Static variable in class com.jme.sound.fmod.SoundSystem
 
OUTPUT_ALSA - Static variable in class com.jme.sound.openAL.SoundSystem
 
OUTPUT_ASIO - Static variable in class com.jme.sound.fmod.SoundSystem
 
OUTPUT_ASIO - Static variable in class com.jme.sound.openAL.SoundSystem
 
OUTPUT_DEFAULT - Static variable in class com.jme.sound.fmod.SoundSystem
 
OUTPUT_DEFAULT - Static variable in class com.jme.sound.openAL.SoundSystem
 
OUTPUT_DSOUND - Static variable in class com.jme.sound.fmod.SoundSystem
 
OUTPUT_DSOUND - Static variable in class com.jme.sound.openAL.SoundSystem
 
OUTPUT_ESD - Static variable in class com.jme.sound.fmod.SoundSystem
 
OUTPUT_ESD - Static variable in class com.jme.sound.openAL.SoundSystem
 
OUTPUT_MAC - Static variable in class com.jme.sound.fmod.SoundSystem
 
OUTPUT_MAC - Static variable in class com.jme.sound.openAL.SoundSystem
 
OUTPUT_OSS - Static variable in class com.jme.sound.fmod.SoundSystem
 
OUTPUT_OSS - Static variable in class com.jme.sound.openAL.SoundSystem
 
OUTPUT_WINMM - Static variable in class com.jme.sound.fmod.SoundSystem
 
OUTPUT_WINMM - Static variable in class com.jme.sound.openAL.SoundSystem
 
OUTSIDE_FRUSTUM - Static variable in interface com.jme.renderer.Camera
defines a constant assigned to spatials that are outside of this camera's view frustum.
OVER - Static variable in class com.jme.ui.UIActiveObject
 
ObjToJme - class com.jme.scene.model.XMLparser.Converters.ObjToJme.
Started Date: Jul 17, 2004

Converts .obj files into .jme binary format.
ObjToJme() - Constructor for class com.jme.scene.model.XMLparser.Converters.ObjToJme
 
Octahedron - class com.jme.scene.shape.Octahedron.
Octahedron is an eight faced polyhedron.
Octahedron(String, float) - Constructor for class com.jme.scene.shape.Octahedron
Creates an octahedron with center at the origin.
OggInputStream - class com.jme.sound.openAL.objects.util.OggInputStream.
Decompresses an Ogg file.
OggInputStream(InputStream) - Constructor for class com.jme.sound.openAL.objects.util.OggInputStream
Creates an OggInputStream that decompressed the specified ogg file.
OrientedBoundingBox - class com.jme.bounding.OrientedBoundingBox.
Started Date: Aug 24, 2004

This class is liked BoundingBox, but can correctly rotate to fit its bounds.
OrientedBoundingBox() - Constructor for class com.jme.bounding.OrientedBoundingBox
Creates a new OrientedBounding box.
OrientedBox - class com.jme.scene.shape.OrientedBox.
Started Date: Aug 22, 2004

This primitive represents a box that has options to orient it acording to its X/Y/Z axis.
OrientedBox(String) - Constructor for class com.jme.scene.shape.OrientedBox
Creates a new OrientedBox with the given name.
offset - Variable in class com.jme.widget.bounds.WidgetViewRectangle
 
offset - Variable in class com.jme.widget.scroller.WidgetScrollerThumbTray
 
offsetAdjust - Variable in class com.jme.widget.scroller.WidgetScrollerThumbTray
 
oldPos - Variable in class com.jme.math.SpringNode
Previous Position of this node in space.
onDraw(Renderer) - Method in class com.jme.scene.Spatial
onDraw checks the node with the camera to see if it should be culled, if not, the node's draw method is called.
onDraw() - Method in class com.jme.sound.fmod.scene.SoundSpatial
onDraw checks the node with the camera to see if it should be culled, if not, the node's draw method is called.
onDraw() - Method in class com.jme.sound.openAL.scene.SoundSpatial
onDraw checks the node with the camera to see if it should be culled, if not, the node's draw method is called.
onDraw(Renderer) - Method in class com.jme.widget.WidgetAbstractFrame
onDraw
onDraw(Renderer) - Method in class com.jme.widget.WidgetAbstractImpl
 
onDraw(Renderer) - Method in class com.jme.widget.button.WidgetButton
 
onDraw(Renderer) - Method in class com.jme.widget.image.WidgetImage
 
onDraw(Renderer) - Method in class com.jme.widget.scroller.WidgetAbstractScroller
 
onDraw(Renderer) - Method in class com.jme.widget.text.WidgetText
 
onDraw(Renderer) - Method in class com.jme.widget.viewport.WidgetViewport
onDraw
onDraw(Renderer) - Method in class jmetest.widget.viewport.TestWidgetViewportFrame
onDraw
onDrawBounds(Renderer) - Method in class com.jme.scene.Spatial
onDrawBounds checks the node with the camera to see if it should be culled, if not, the node's draw method is called.
onEdgeInsert(VETMesh.Edge, boolean, VETMesh.EdgeAttribute) - Method in class com.jme.scene.lod.ClodCreator
 
onEdgeInsert(VETMesh.Edge, boolean, VETMesh.EdgeAttribute) - Method in class com.jme.scene.lod.VETMesh
 
onEdgeRemove(VETMesh.Edge, boolean, VETMesh.EdgeAttribute) - Method in class com.jme.scene.lod.ClodCreator
 
onEdgeRemove(VETMesh.Edge, boolean, VETMesh.EdgeAttribute) - Method in class com.jme.scene.lod.VETMesh
 
onEvent(int) - Static method in class com.jme.sound.fmod.SoundSystem
Fires an event on all nodes
onEvent(int, int) - Static method in class com.jme.sound.fmod.SoundSystem
 
onEvent(int) - Method in class com.jme.sound.fmod.scene.SoundNode
 
onEvent(int) - Static method in class com.jme.sound.openAL.SoundSystem
Fires an event on all nodes
onEvent(int, int) - Static method in class com.jme.sound.openAL.SoundSystem
 
onEvent(int) - Method in class com.jme.sound.openAL.scene.SoundNode
 
onFrameChange() - Method in class com.jme.renderer.AbstractCamera
onFrameChange updates the view frame of the camera.
onFrameChange() - Method in interface com.jme.renderer.Camera
onFrameChange is an update callback that is activated if the frame changes.
onFrameChange() - Method in class com.jme.renderer.lwjgl.LWJGLCamera
onFrameChange updates the view frame when needed.
onFrustumChange() - Method in class com.jme.renderer.AbstractCamera
onFrustumChange updates the frustum to reflect any changes made to the planes.
onFrustumChange() - Method in interface com.jme.renderer.Camera
onFrustumChange is an update callback that is activated if the frustum values change.
onFrustumChange() - Method in class com.jme.renderer.lwjgl.LWJGLCamera
onFrustumChange updates the frustum when needed.
onTriangleInsert(VETMesh.Triangle, boolean, VETMesh.TriangleAttribute) - Method in class com.jme.scene.lod.ClodCreator
 
onTriangleInsert(VETMesh.Triangle, boolean, VETMesh.TriangleAttribute) - Method in class com.jme.scene.lod.VETMesh
 
onTriangleRemove(VETMesh.Triangle, boolean, VETMesh.TriangleAttribute) - Method in class com.jme.scene.lod.ClodCreator
 
onTriangleRemove(VETMesh.Triangle, boolean, VETMesh.TriangleAttribute) - Method in class com.jme.scene.lod.VETMesh
 
onVertexInsert(Integer, boolean, VETMesh.VertexAttribute) - Method in class com.jme.scene.lod.ClodCreator
 
onVertexInsert(Integer, boolean, VETMesh.VertexAttribute) - Method in class com.jme.scene.lod.VETMesh
 
onVertexRemove(Integer, boolean, VETMesh.VertexAttribute) - Method in class com.jme.scene.lod.ClodCreator
 
onVertexRemove(Integer, boolean, VETMesh.VertexAttribute) - Method in class com.jme.scene.lod.VETMesh
 
onViewPortChange() - Method in interface com.jme.renderer.Camera
onViewPortChange is an update callback that is activated if the view port changes.
onViewPortChange() - Method in class com.jme.renderer.lwjgl.LWJGLCamera
onViewportChange updates the viewport when needed.
opaque - Variable in class com.jme.widget.WidgetAbstractImpl
 
opaques - Variable in class jmetest.renderer.TestRenderQueue
 
open(URL) - Method in class com.jme.util.BinaryFileReader
open opens a given URL stream.
openStream(String) - Method in class com.jme.sound.openAL.objects.util.StreamPlayer
Tries to open an ogg or wav file.
optimizeTrianglesForCache() - Method in class com.jme.util.geom.GeometryInfo
This method reorders face indices to fit well into vertex cache of GPU.
origin - Variable in class com.jme.math.Ray
The ray's begining point.
originalNormal - Variable in class com.jme.scene.model.JointMesh
 
originalToCopy - Variable in class com.jme.scene.CloneCreator
Maps original Spatials to their Copy.
originalVertex - Variable in class com.jme.scene.model.JointMesh
 
orthos - Variable in class jmetest.renderer.TestRenderQueue
 
overrideLookAt - Variable in class com.jme.renderer.AbstractCamera
If true, the lookAt vector is used.

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _