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V

VERTICAL - Static variable in class com.jme.widget.WidgetFillType
 
VERTICAL - Static variable in class com.jme.widget.WidgetOrientationType
 
VERTICAL_HORIZONTAL - Static variable in class com.jme.widget.WidgetFillType
 
VETMesh - class com.jme.scene.lod.VETMesh.
VETMesh originally ported from David Eberly's c++, modifications and enhancements made from there.

This class is used as a base class for ClodCreator, and should have little use outside of a base class for clod meshes.
VETMesh() - Constructor for class com.jme.scene.lod.VETMesh
 
VETMesh.Edge - class com.jme.scene.lod.VETMesh.Edge.
 
VETMesh.Edge(int, int) - Constructor for class com.jme.scene.lod.VETMesh.Edge
 
VETMesh.EdgeAttribute - class com.jme.scene.lod.VETMesh.EdgeAttribute.
 
VETMesh.EdgeAttribute() - Constructor for class com.jme.scene.lod.VETMesh.EdgeAttribute
 
VETMesh.Triangle - class com.jme.scene.lod.VETMesh.Triangle.
 
VETMesh.Triangle(int, int, int) - Constructor for class com.jme.scene.lod.VETMesh.Triangle
 
VETMesh.TriangleAttribute - class com.jme.scene.lod.VETMesh.TriangleAttribute.
 
VETMesh.TriangleAttribute() - Constructor for class com.jme.scene.lod.VETMesh.TriangleAttribute
 
VETMesh.VertexAttribute - class com.jme.scene.lod.VETMesh.VertexAttribute.
 
VETMesh.VertexAttribute() - Constructor for class com.jme.scene.lod.VETMesh.VertexAttribute
 
VIEWPORT_BIT - Static variable in class com.jme.scene.state.AttributeState
 
VariableTimestepGame - class com.jme.app.VariableTimestepGame.
VariableTimestepGame implements a very simple loop, updating game logic and rendering as fast as hardware permits.
VariableTimestepGame() - Constructor for class com.jme.app.VariableTimestepGame
 
Vector2f - class com.jme.math.Vector2f.
Vector2f defines a Vector for a two float value vector.
Vector2f(float, float) - Constructor for class com.jme.math.Vector2f
Creates a Vector2f with the given initial x and y values.
Vector2f() - Constructor for class com.jme.math.Vector2f
Creates a Vector2f with x and y set to 0.
Vector2f(Vector2f) - Constructor for class com.jme.math.Vector2f
Creates a new Vector2f that contains the passed vector's information
Vector3f - class com.jme.math.Vector3f.
Vector3f defines a Vector for a three float value tuple.
Vector3f() - Constructor for class com.jme.math.Vector3f
Constructor instantiates a new Vector3f with default values of (0,0,0).
Vector3f(float, float, float) - Constructor for class com.jme.math.Vector3f
Constructor instantiates a new Vector3f with provides values.
Vector3f(Vector3f) - Constructor for class com.jme.math.Vector3f
Constructor instantiates a new Vector3f that is a copy of the provided vector
VertexProgramState - class com.jme.scene.state.VertexProgramState.
Implementation of the GL_ARB_vertex_program extension.
VertexProgramState() - Constructor for class com.jme.scene.state.VertexProgramState
Creates a new VertexProgramState.
v0 - Variable in class com.jme.widget.WidgetTextureCoords
 
v1 - Variable in class com.jme.widget.WidgetTextureCoords
 
vectorStore - Variable in class com.jme.scene.shape.OrientedBox
Vector array used to store the array of 8 corners the box has.
vert - Variable in class com.jme.scene.lod.VETMesh.Triangle
 
vertBuf - Variable in class com.jme.scene.Geometry
 
vertIndex - Variable in class com.jme.scene.model.Face
 
vertQuantity - Variable in class com.jme.scene.Geometry
The number of vertexes in this geometry.
vertToKeep - Variable in class com.jme.scene.lod.CollapseRecord
An int index in the Mesh's vertex array.
vertToThrow - Variable in class com.jme.scene.lod.CollapseRecord
An int index in the Mesh's vertex array.
vertex - Variable in class com.jme.scene.Geometry
The geometry's vertex information.
vertexMap - Variable in class com.jme.scene.lod.VETMesh
 
vertices - Variable in class com.jme.util.geom.GeometryInfo
 
vfloat - Variable in class com.jme.util.ShaderUniform
For float content.
viewPortBottom - Variable in class com.jme.renderer.AbstractCamera
Percent value on display where vertical viewing begins for this camera.
viewPortLeft - Variable in class com.jme.renderer.AbstractCamera
Percent value on display where horizontal viewing starts for this camera.
viewPortRight - Variable in class com.jme.renderer.AbstractCamera
Percent value on display where horizontal viewing ends for this camera.
viewPortTop - Variable in class com.jme.renderer.AbstractCamera
Percent value on display where vertical viewing ends for this camera.
viewRectangle - Variable in class com.jme.widget.WidgetAbstractImpl
 
vint - Variable in class com.jme.util.ShaderUniform
For int content.
visible - Variable in class com.jme.widget.WidgetAbstractImpl
 
visibleRange - Variable in class com.jme.widget.scroller.WidgetScrollerThumbTray
 

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