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java.lang.Objectcom.jme.input.InputHandler
jmetest.game.state.MenuHandler
The input handler we use to navigate the menu. E.g. has an absolute mouse.
| Field Summary |
| Fields inherited from class com.jme.input.InputHandler |
buffKeyActions, keyActions, keyboard, mouse, mouseActions, useBufferedKeyboard |
| Constructor Summary | |
MenuHandler()
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| Methods inherited from class com.jme.input.InputHandler |
addAction, addAction, addBufferedKeyAction, addKeyboardAction, clearKeyboardActions, clearMouseActions, getKeyBindingManager, getMouse, removeAction, removeAction, setKeyBindingManager, setKeySpeed, setMouse, setMouseSpeed, update |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
public MenuHandler()
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