jmetest.input.action
Class TestStrafeRightAction

java.lang.Object
  extended bycom.jme.app.AbstractGame
      extended bycom.jme.app.BaseGame
          extended byjmetest.input.action.TestStrafeRightAction

public class TestStrafeRightAction
extends BaseGame

TestStrafeRightAction

Version:
Author:
Mark Powell

Field Summary
 
Fields inherited from class com.jme.app.AbstractGame
ALWAYS_SHOW_PROPS_DIALOG, display, finished, FIRSTRUN_OR_NOCONFIGFILE_SHOW_PROPS_DIALOG, NEVER_SHOW_PROPS_DIALOG, properties
 
Constructor Summary
TestStrafeRightAction()
           
 
Method Summary
protected  void cleanup()
          not used.
protected  void initGame()
          set up the scene
protected  void initSystem()
          set up the display system and camera.
static void main(java.lang.String[] args)
           
protected  void reinit()
          not used.
protected  void render(float interpolation)
          Render the scene
protected  void update(float interpolation)
          Nothing to update.
 
Methods inherited from class com.jme.app.BaseGame
quit, start
 
Methods inherited from class com.jme.app.AbstractGame
assertDisplayCreated, finish, getAttributes, getVersion, setDialogBehaviour, setDialogBehaviour, setDialogBehaviour
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

TestStrafeRightAction

public TestStrafeRightAction()
Method Detail

update

protected void update(float interpolation)
Nothing to update.

Specified by:
update in class BaseGame
Parameters:
interpolation - unused in this implementation
See Also:
com.jme.app.SimpleGame#update()

render

protected void render(float interpolation)
Render the scene

Specified by:
render in class BaseGame
Parameters:
interpolation - unused in this implementation
See Also:
com.jme.app.SimpleGame#render()

initSystem

protected void initSystem()
set up the display system and camera.

Specified by:
initSystem in class BaseGame
See Also:
SimpleGame.initSystem()

initGame

protected void initGame()
set up the scene

Specified by:
initGame in class BaseGame
See Also:
SimpleGame.initGame()

reinit

protected void reinit()
not used.

Specified by:
reinit in class BaseGame
See Also:
SimpleGame.reinit()

cleanup

protected void cleanup()
not used.

Specified by:
cleanup in class BaseGame
See Also:
SimpleGame.cleanup()

main

public static void main(java.lang.String[] args)