jmetest.renderer
Class TestAutoClodMesh

java.lang.Object
  extended bycom.jme.app.AbstractGame
      extended bycom.jme.app.BaseGame
          extended bycom.jme.app.SimpleGame
              extended byjmetest.renderer.TestAutoClodMesh

public class TestAutoClodMesh
extends SimpleGame

TestAutoClodMesh shows off the use of the AreaClodMesh in jME. keys: L Toggle lights T Toggle Wireframe mode M Toggle Model or Disc

Version:
$Id: TestAutoClodMesh.java,v 1.10 2005/01/03 19:00:12 renanse Exp $
Author:
Joshua Slack

Field Summary
 
Fields inherited from class com.jme.app.SimpleGame
cam, fontLocation, fps, fpsNode, input, lightState, pause, rootNode, showBounds, tempBuffer, timer, tpf, updateBuffer, wireState
 
Fields inherited from class com.jme.app.AbstractGame
ALWAYS_SHOW_PROPS_DIALOG, display, finished, FIRSTRUN_OR_NOCONFIGFILE_SHOW_PROPS_DIALOG, NEVER_SHOW_PROPS_DIALOG, properties
 
Constructor Summary
TestAutoClodMesh()
           
 
Method Summary
static void main(java.lang.String[] args)
          Entry point for the test,
protected  void simpleInitGame()
          builds the trimesh.
protected  void simpleUpdate()
          Can be defined in derived classes for custom updating.
 
Methods inherited from class com.jme.app.SimpleGame
cleanup, initGame, initSystem, reinit, render, simpleRender, update
 
Methods inherited from class com.jme.app.BaseGame
quit, start
 
Methods inherited from class com.jme.app.AbstractGame
assertDisplayCreated, finish, getAttributes, getVersion, setDialogBehaviour, setDialogBehaviour, setDialogBehaviour
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

TestAutoClodMesh

public TestAutoClodMesh()
Method Detail

main

public static void main(java.lang.String[] args)
Entry point for the test,

Parameters:
args -

simpleUpdate

protected void simpleUpdate()
Description copied from class: SimpleGame
Can be defined in derived classes for custom updating. Called every frame in update.

Overrides:
simpleUpdate in class SimpleGame

simpleInitGame

protected void simpleInitGame()
builds the trimesh.

Specified by:
simpleInitGame in class SimpleGame
See Also:
SimpleGame.initGame()