jmetest.renderer
Class TestCameraMan

java.lang.Object
  extended bycom.jme.app.AbstractGame
      extended bycom.jme.app.BaseGame
          extended bycom.jme.app.SimpleGame
              extended byjmetest.renderer.TestCameraMan

public class TestCameraMan
extends SimpleGame

TestRenderToTexture

Author:
Joshua Slack

Field Summary
 
Fields inherited from class com.jme.app.SimpleGame
cam, fontLocation, fps, fpsNode, input, lightState, pause, rootNode, showBounds, tempBuffer, timer, tpf, updateBuffer, wireState
 
Fields inherited from class com.jme.app.AbstractGame
ALWAYS_SHOW_PROPS_DIALOG, display, finished, FIRSTRUN_OR_NOCONFIGFILE_SHOW_PROPS_DIALOG, NEVER_SHOW_PROPS_DIALOG, properties
 
Constructor Summary
TestCameraMan()
           
 
Method Summary
protected  void cleanup()
          Cleans up the keyboard.
static void main(java.lang.String[] args)
          Entry point for the test,
protected  void simpleInitGame()
          builds the trimesh.
protected  void simpleRender()
          Can be defined in derived classes for custom rendering.
protected  void simpleUpdate()
          Can be defined in derived classes for custom updating.
 
Methods inherited from class com.jme.app.SimpleGame
initGame, initSystem, reinit, render, update
 
Methods inherited from class com.jme.app.BaseGame
quit, start
 
Methods inherited from class com.jme.app.AbstractGame
assertDisplayCreated, finish, getAttributes, getVersion, setDialogBehaviour, setDialogBehaviour, setDialogBehaviour
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

TestCameraMan

public TestCameraMan()
Method Detail

main

public static void main(java.lang.String[] args)
Entry point for the test,

Parameters:
args -

cleanup

protected void cleanup()
Description copied from class: SimpleGame
Cleans up the keyboard.

Overrides:
cleanup in class SimpleGame
See Also:
AbstractGame.cleanup()

simpleUpdate

protected void simpleUpdate()
Description copied from class: SimpleGame
Can be defined in derived classes for custom updating. Called every frame in update.

Overrides:
simpleUpdate in class SimpleGame

simpleRender

protected void simpleRender()
Description copied from class: SimpleGame
Can be defined in derived classes for custom rendering. Called every frame in render.

Overrides:
simpleRender in class SimpleGame

simpleInitGame

protected void simpleInitGame()
builds the trimesh.

Specified by:
simpleInitGame in class SimpleGame
See Also:
SimpleGame.initGame()