jmetest.renderer.loader
Class TestMd2JmeWrite

java.lang.Object
  extended bycom.jme.app.AbstractGame
      extended bycom.jme.app.BaseGame
          extended bycom.jme.app.SimpleGame
              extended byjmetest.renderer.loader.TestMd2JmeWrite

public class TestMd2JmeWrite
extends SimpleGame

Started Date: Jun 14, 2004

Test class to test the ability to load and save .md2 files to jME binary format

Author:
Jack Lindamood

Field Summary
 
Fields inherited from class com.jme.app.SimpleGame
cam, fontLocation, fps, fpsNode, input, lightState, pause, rootNode, showBounds, tempBuffer, timer, tpf, updateBuffer, wireState
 
Fields inherited from class com.jme.app.AbstractGame
ALWAYS_SHOW_PROPS_DIALOG, display, finished, FIRSTRUN_OR_NOCONFIGFILE_SHOW_PROPS_DIALOG, NEVER_SHOW_PROPS_DIALOG, properties
 
Constructor Summary
TestMd2JmeWrite()
           
 
Method Summary
static void main(java.lang.String[] args)
           
protected  void simpleInitGame()
          Called near end of initGame().
protected  void simpleUpdate()
          Can be defined in derived classes for custom updating.
 
Methods inherited from class com.jme.app.SimpleGame
cleanup, initGame, initSystem, reinit, render, simpleRender, update
 
Methods inherited from class com.jme.app.BaseGame
quit, start
 
Methods inherited from class com.jme.app.AbstractGame
assertDisplayCreated, finish, getAttributes, getVersion, setDialogBehaviour, setDialogBehaviour, setDialogBehaviour
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

TestMd2JmeWrite

public TestMd2JmeWrite()
Method Detail

main

public static void main(java.lang.String[] args)

simpleInitGame

protected void simpleInitGame()
Description copied from class: SimpleGame
Called near end of initGame(). Must be defined by derived classes.

Specified by:
simpleInitGame in class SimpleGame

simpleUpdate

protected void simpleUpdate()
Description copied from class: SimpleGame
Can be defined in derived classes for custom updating. Called every frame in update.

Overrides:
simpleUpdate in class SimpleGame