jmetest.sound.fsound
Class TestSoundGraph

java.lang.Object
  extended bycom.jme.app.AbstractGame
      extended bycom.jme.app.BaseGame
          extended bycom.jme.app.SimpleGame
              extended byjmetest.sound.fsound.TestSoundGraph

public class TestSoundGraph
extends SimpleGame

Version:
$Id: TestSoundGraph.java,v 1.14 2005/02/10 21:48:31 renanse Exp $
Author:
Arman Ozcelik

Field Summary
 
Fields inherited from class com.jme.app.SimpleGame
cam, fontLocation, fps, fpsNode, input, lightState, pause, rootNode, showBounds, tempBuffer, timer, tpf, updateBuffer, wireState
 
Fields inherited from class com.jme.app.AbstractGame
ALWAYS_SHOW_PROPS_DIALOG, display, finished, FIRSTRUN_OR_NOCONFIGFILE_SHOW_PROPS_DIALOG, NEVER_SHOW_PROPS_DIALOG, properties
 
Constructor Summary
TestSoundGraph()
           
 
Method Summary
static void main(java.lang.String[] args)
           
protected  void simpleInitGame()
          Called near end of initGame().
protected  void simpleRender()
          Can be defined in derived classes for custom rendering.
protected  void simpleUpdate()
          Can be defined in derived classes for custom updating.
 
Methods inherited from class com.jme.app.SimpleGame
cleanup, initGame, initSystem, reinit, render, update
 
Methods inherited from class com.jme.app.BaseGame
quit, start
 
Methods inherited from class com.jme.app.AbstractGame
assertDisplayCreated, finish, getAttributes, getVersion, setDialogBehaviour, setDialogBehaviour, setDialogBehaviour
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

TestSoundGraph

public TestSoundGraph()
Method Detail

main

public static void main(java.lang.String[] args)

simpleUpdate

protected void simpleUpdate()
Description copied from class: SimpleGame
Can be defined in derived classes for custom updating. Called every frame in update.

Overrides:
simpleUpdate in class SimpleGame

simpleRender

protected void simpleRender()
Description copied from class: SimpleGame
Can be defined in derived classes for custom rendering. Called every frame in render.

Overrides:
simpleRender in class SimpleGame

simpleInitGame

protected void simpleInitGame()
Description copied from class: SimpleGame
Called near end of initGame(). Must be defined by derived classes.

Specified by:
simpleInitGame in class SimpleGame