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java.lang.Objectcom.jme.app.AbstractGame
com.jme.app.BaseGame
com.jme.app.SimpleGame
jmetest.terrain.TestTerrainPage
TestTerrainPage
| Field Summary |
| Fields inherited from class com.jme.app.SimpleGame |
cam, fontLocation, fps, fpsNode, input, lightState, pause, rootNode, showBounds, tempBuffer, timer, tpf, updateBuffer, wireState |
| Fields inherited from class com.jme.app.AbstractGame |
ALWAYS_SHOW_PROPS_DIALOG, display, finished, FIRSTRUN_OR_NOCONFIGFILE_SHOW_PROPS_DIALOG, NEVER_SHOW_PROPS_DIALOG, properties |
| Constructor Summary | |
TestTerrainPage()
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| Method Summary | |
static void |
main(java.lang.String[] args)
Entry point for the test, |
protected void |
simpleInitGame()
builds the trimesh. |
| Methods inherited from class com.jme.app.SimpleGame |
cleanup, initGame, initSystem, reinit, render, simpleRender, simpleUpdate, update |
| Methods inherited from class com.jme.app.BaseGame |
quit, start |
| Methods inherited from class com.jme.app.AbstractGame |
assertDisplayCreated, finish, getAttributes, getVersion, setDialogBehaviour, setDialogBehaviour, setDialogBehaviour |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
public TestTerrainPage()
| Method Detail |
public static void main(java.lang.String[] args)
args - protected void simpleInitGame()
simpleInitGame in class SimpleGameSimpleGame.initGame()
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