jmetest.util
Class TestLightStateController

java.lang.Object
  extended bycom.jme.app.AbstractGame
      extended bycom.jme.app.BaseGame
          extended bycom.jme.app.SimpleGame
              extended byjmetest.util.TestLightStateController

public class TestLightStateController
extends SimpleGame

Author:
Badmi

Field Summary
 
Fields inherited from class com.jme.app.SimpleGame
cam, fontLocation, fps, fpsNode, input, lightState, pause, rootNode, showBounds, tempBuffer, timer, tpf, updateBuffer, wireState
 
Fields inherited from class com.jme.app.AbstractGame
ALWAYS_SHOW_PROPS_DIALOG, display, finished, FIRSTRUN_OR_NOCONFIGFILE_SHOW_PROPS_DIALOG, NEVER_SHOW_PROPS_DIALOG, properties
 
Constructor Summary
TestLightStateController()
           
 
Method Summary
static void main(java.lang.String[] args)
           
protected  void simpleInitGame()
          Called near end of initGame().
 
Methods inherited from class com.jme.app.SimpleGame
cleanup, initGame, initSystem, reinit, render, simpleRender, simpleUpdate, update
 
Methods inherited from class com.jme.app.BaseGame
quit, start
 
Methods inherited from class com.jme.app.AbstractGame
assertDisplayCreated, finish, getAttributes, getVersion, setDialogBehaviour, setDialogBehaviour, setDialogBehaviour
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

TestLightStateController

public TestLightStateController()
Method Detail

main

public static void main(java.lang.String[] args)

simpleInitGame

protected void simpleInitGame()
Description copied from class: SimpleGame
Called near end of initGame(). Must be defined by derived classes.

Specified by:
simpleInitGame in class SimpleGame