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| Class Summary | |
| Geometry | Handles the manipulation, creation, and storage of geometric objects for use in the renderer. |
| ImageBuffer | |
| ImagePyramid | Multi Image Pyramid (MIP) processing |
| ImprovedNoise | Improved version of Noise. |
| Material | Deals with aspects of color and material properties of objects. |
| Matrix | Provides functionality for 4x4 3D matrix manipulations. |
| Noise | Computes Perlin Noise for one, two, and three dimensions. |
| RenderApplet | Provides an applet interface to the Renderer. |
| Renderer | |
| RenderJPanel | Provides an applet interface to the Renderer. |
| RenderPanel | Provides an applet interface to the Renderer. |
| Texture | Texture handling |
| Vec | Provides functionality to manipulate vectors. |
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