No books are required; course notes, slides and handouts will be the primary reference material. The following books are recommended (but we will not follow these books closely, this is supplementary reading).
Dave Shreiner, Mason Woo, Jackie Neider, Tom Davis,
The OpenGL Programming Guide, Version 1.4, 4nd Edition
Addison-Wesley, 2003
Earlier editions are also sufficient for this class; OpenGL 1.1 version is available on line, see this page.
J. Foley, A. van Dam, S. Feiner, and J. Hughes,
Computer Graphics in C: Principles and Practice.
2nd edition in C, Addison-Wesley, 1995.
Additional references will be posted later.

© 2001-05, Denis Zorin